Talking about Actionscript 3, Box2D and Flash.
A long time ago (2 years) Guillaume Pommey aka pompom showed us a working version of a Box2D slice/split/cut engine, using the old distribution of the physics library, now deprecated.
I wanted to port it to 2.1a version, but once I start coding I followed another path and this is what I have:
Give me a couple of days to clean the code, and I’ll come with a detailed tutorial about slicing objects with the latest Box2D distribution.
Meanwhile, give me your suggestions/feedback.
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