Talking about Slingy game, Actionscript 3, Box2D, Flash, Game development and Monetize.
I want you all to play Slingy, my latest Flash game, sponsored by Hairy Games.
In this physics game you have to beat all 40 levels collecting as much orbs as you can, throwing the ball with a sling. To make your life harder, several kind of blocks to avoid or interact with.
You can find some information about the prototype in these posts:
* Controlling a ball like in Flash Elasticity game tutorial
* Flash Elasticity prototype – AS3 version
* When Elasticity meets Bloons
The physics is powered by Box2D, while I used Flint particle system for the particles.
Talking about advertising, I used MochiMedia for the in-game ads and FlashGameLicense to find a sponsorship.
I recommend Rick from Hairy Games: he provides constructive feedback, helps you to make the game better and the branding process is easy.
I also used both Playtomic and MochiBot to track game statistics.
Play ita, rate it and give me feedback.
I will update you with some interesting new about the game once it’s in the wild for some time.
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