Talking about Game development.
Generally when I don’t know what to do, I like to get into some trouble.
So it occurred to me to create the 101 games challenge: I will develop, using various tools and frameworks, 101 video games along with source code.
As you can see from the official site, there are also some pretty strict rules:
1 – All games must be actual games, not just prototypes.
2 – All games must be playable with the latest technologies without workarounds. This means no Flash games, no outdated apps, and so on. Should a technology used during the challenge become obsolete, the game must be rewritten in another technology.
3 – All games must be entirely written by me, using any tool and framework, but I’ll never buy or download some source code of an existing game and modify it to make it my own. I can use third party graphic assets, anyway.
4 – Sequels do not count as a new game unless there are major changes.
5 – Porting the same game to multiple platforms does not count as new games. The same game available in HTML5, iOS and Android is counted as one game.
6 – Source code or project files must be available for all published games.
7 – AI is not allowed to be used to generate code, scripts or snippets. You will be able to check by yourself thanks to rule #6.
Will I still be publishing tutorials? Of course! But rather than “How to build that certain video game”, tutorials will be focused on “How I built that certain video game” which in my opinion is even better.
At the moment I just ask you to subscribe to challenge’s newsletter not to miss a single game.
More info, and games, in the next days. Whish me luck!
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