Talking about Actionscript 3, Box2D, Flash, Game development and Monetize.
Developing Flash games does not mean just creating a game and trying to get it sponsored. If you are a good developer, sometimes you can be hired to create an advergame, a video game used to advertise a product.
That’s what happened to me a couple of weeks ago, when the guys at Mutado, one of the biggest creative studios in Italy, asked me to develop the Box2D engine for their Malibu Rum advergame.
The game is really easy, you just have to throw a coconut with a sling and make Malibu bottles fall down to be eligible to win some prizes, if you buy a bottle of Malibu.
You can play it at this link clicking on the 300×200 banner.
The engine of the game is a modification of the concept seen on Develop a Flash game like Angry Birds using Box2D, they saw the demo and they liked it. That’s why you should always, ALWAYS have at least one page around the web with your works.
The creation of an advergame has a monetization process which is similar to an exclusive sponsorship with no third-party ads: basically you get the money for the game and there isn’t any revenue share. Moreover, obviously no links or credits are allowed.
But hey, it’s a game, and making games is fun, and I want you to know that opportunities in game development come from different sides, that’s why you should always be up-to-date… anyway, if you are a regular reader, you already know it.
And if you like the look and feel of the game, the artist is Luca Cavalleri from Mutado.
Never miss an update! Subscribe, and I will bother you by email only when a new game or full source code comes out.