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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
I write about game development, HTML5, Phaser, JavaScript, TypeScript, Box2D, Flash and more fun stuff since 2006

Triqui’s Picks #13

Only two games this week, but really really amazing. Jones Platformer: Don’t make the poor graphic fool you, this is an incredible platform game. The animation of the main character is awesome… you can make an incredible set of actions in a really smooth way. What I liked: Awesome and hard. Programming difficulty: Wow. 5/5 … Triqui’s Picks #13

Talking about Flash, Game development and Links.

Shrink it Box2D prototype – Step 2

In the previous step I showed you how to shrink/expand any kind of polygon. Anyway in the original game, you can’t expand objects as much as you want, because you need mass to do it, and this adds strategy to the gameplay, because you have to shrink objects to gather the necessary mass to expand … Shrink it Box2D prototype – Step 2

Talking about Shrink it game, Actionscript 3, Box2D, Flash and Game development.

Way of an Idea Box2D prototype – Step 2

It’s time to apply the concepts seen at Pausing a Box2D simulation with Way of an Idea Box2D prototype to create a paused Box2D simulation that will start only when you’ll press SPACE, and meanwhile you can draw paths, just like in the original game. The only problem with this technique is you can’t use … Way of an Idea Box2D prototype – Step 2

Talking about Way of an Idea game, Actionscript 3, Box2D, Flash and Game development.

Pausing a Box2D simulation

There is a Box2D feature easy to implement and capable to add interesting gameplay that I haven’t found explained anywhere: the pause. I want to stop a Box2D simulation when I click the mouse, and to play it again with another click. The core function of this feature is Step. Normally is called this way: … Pausing a Box2D simulation

Talking about Actionscript 3, Box2D and Flash.

Shrink it Box2D prototype

Finally the Shrink it prototype is ready. This post continues Scaling objects with Box2D and Scaling objects with Box2D – part 2, with these features: 1) You can’t modify static objects 2) You can shrink objects with left mouse button, and expand them with left mouse button + SPACE, as in the original game 3) … Shrink it Box2D prototype

Talking about Shrink it game, Actionscript 3, Box2D, Flash and Game development.

Ononmin Flash prototype – step 3

In this 3rd part we’ll manage stage edges and balls collisions. You’re invited to read steps 1 and 2 if you didn’t already. The main function does not change. package { import flash.display.Sprite; public class onon extends Sprite { // field_mc has a parameter determining the number of big circles // on the stage public … Ononmin Flash prototype – step 3

Talking about Ononmin game, Actionscript 3, Flash and Game development.

Triqui’s Picks #12

We’re starting the new year with just three games: Ricochet Kills: PP: Shoot a projectile and use ricochets to kill all enemies. What I liked: Original concept Programming difficulty: Box2D without gravity. Or just simple math. 1/5 Where is 2010?: Arcade adventure, help the little man find the New Year toddler. What I liked: Nice … Triqui’s Picks #12

Talking about Flash, Game development and Links.

Happy 2010!!

First of all… I wish you all a great and happy 2010 Then, I suggest you to use some time of this January 1st to make a list of achievements you want for this year. Here’s mine (related to the blog) 1) Release 10 Flash games 2) Release a new game portal and bring it … Happy 2010!!

Talking about On the horizon.

Placing ads before a game loads with jQuery

When you run a Flash game portal or a Flash game official site, you normally place ads everywhere hoping someone will notice it. Obviously the most interesting place where to place ads is already taken by the game itself, so we are going to create a javascript preloader that will show an ad for 15 … Placing ads before a game loads with jQuery

Talking about Javascript and Monetize.

Way of an Idea Box2D prototype

Did you enjoy Way of an Idea? Nice physics game… besides the joints and motors used in level design, the most interesting part is the chalk drawing. . We are going to do it in three steps Step 1 – Freehand drawing Let’s start with a simple script with some mouse listeners to let the … Way of an Idea Box2D prototype

Talking about Way of an Idea game, Actionscript 3, Box2D, Flash and Game development.

Triqui’s Picks #11

Six new games this last 2009 week: Back2Back: Control a troop trapped in an hostile planet and try to escape. I am sure I played something similar when I had an Amiga. And enjoyed it a lot What I liked: It could be a budget PC game. Programming difficulty: The basics are very easy, but … Triqui’s Picks #11

Talking about Flash, Game development and Links.

Ononmin Flash prototype – step 2

I added some features to the Ononmin Flash prototype I showed you some days ago. Now the mushroom moves along the x axis in a field with a customizable number of bad circles and can fire a bullet. At the moment the bullet keeps on flying until it reaches stage’s edges, then it’s removed and … Ononmin Flash prototype – step 2

Talking about Ononmin game, Actionscript 3, Flash and Game development.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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