Create a Flash game like Talesworth – Step 4: One-way doors
In this 4th step we’ll cover one-way doors. One-way doors are tiles the hero can walk only once, before they become unwalkable. First, let me show you a fix to the script shown in step 3. In the example, the loot disappears when the hero sees it, he does not have to touch it. Since … Create a Flash game like Talesworth – Step 4: One-way doors
Create a Flash game like Talesworth – Step 3: The loot
One of the main features of Talesworth is the hero keeps running according to his rules until he spots a loot. Then he changes its way to grab the loot. In part 1 I showed you how to make the hero walk like in the original game, and in part 2 I introduced the line … Create a Flash game like Talesworth – Step 3: The loot
Create a Flash game like Talesworth – Step 2: Line of sight
As you can see if you play Talesworth, your hero will keep on running according to the same rules “run straight until you hit a wall, then turn right by 90° until you find a walkable tile, and keep on running” unless he sees a loot. If the hero sees a loot, he changes the … Create a Flash game like Talesworth – Step 2: Line of sight
Create a Flash game like Talesworth Adventure
Recently I got addicted to Talesworth. It’s a great tile based puzzle game with 30 levels I recommend you to play, but it’s also a game I am recreating with a tutorial series. So let’s start… since it’s a tile based game, the barebones are very similar to Create a Flash game like Rebuild Chile. … Create a Flash game like Talesworth Adventure