Do you like my tutorials?

Then consider supporting me on Ko-fi

Talking about Actionscript 3, Flex and Game development.

flixel (with no uppercase) is Adam “Atomic” Saltsman free collection of Actionscript 3 files that helps organize, automate, and optimize Flash 2D raster based game development.

flixel

You can download it at the official flixel webiste.

The library is not that hard to use, but browsing the web I did not find any basic tutorial for absolute beginners, so it’s time to introduce you to this package.

flixel is not intended to be used with the Flash IDE, since it is a pure Actionscript library, so you will need Adobe Flex Builder 3 you can try for free for 60 days at this link or FlashDevelop you can freely download at this link.

This time I’ll show you how to launch the demo game, called Mode, with Adobe Flex Builder… something very easy but maybe new for some of you… later we’ll create an “Hello World”.

Select File -> Import -> Other

From the dialog, select General -> Existing Projects into Workspace, then click Next

Check Select root directory then click Browse and select your flixel folder

At this time check Mode is checked and click on Finish

You’ll notice an error in the lower part of the work area, right click on it and select Recreate HTML Templates

Finally, run the project.

This is what you’ll get…

Next, time, as said, an Hello World.

Never miss an update! Subscribe, and I will bother you by email only when a new game or full source code comes out.