Talking about Flash, Game development and Monetize.
This is a quick video teaser of my upcoming game (probably) called Lineball.
It’s a draw game, a classic in which you must draw a line to make a ball reach the goal, but with some twists, such as the ability to control ball’s speed with arrow keys, red zones that will kill your ball if it touches the lines you drew, 42 levels some of them with moving environment, and so on.
The engine is almost complete, and at the moment I am working on level design, then I’ll retouch the graphics and polish some details, and it will be completed.
As you can see, I am keeping the menu very simple, with only two buttons, and some space for the sponsors. In the level selection screen, there is also a lot of space for sponsor logos.
The only thing I still have to decide is how to save level progression… I don’t know if I should use a Mochi account, or simply save it as a shared object, or using Mochi Coins to unlock some levels, or allowing to play some levels only on the official site…
The game will be completed in about a week, if there is anyone interested in sponsoring it, I am open to any deal since I am still working on the game… just drop me a mail at info[at]emanueleferonato[dot]com.
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