“Tipsy Tower” HTML5 prototype made with Panda 2 – a powerful JavaScript based game development platform
Talking about Tipsy Tower game, Game development, HTML5, Javascript and Reviews.
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game.module(
'game.main'
)
.require(
'plugin.p2'
)
.body(function() {
game.addAsset('crate.png');
game.addAsset('ground.png');
game.createScene('Main', {
backgroundColor: '#003a72',
canDrop: true,
crates: [],
init: function() {
this.world = new game.Physics();
var ground = new game.PhysicsSprite('ground.png', game.width / 2, 960);
ground.addTo(this.stage);
this.moving = new game.Sprite('crate.png');
this.moving.anchorCenter();
this.moving.position.set(77);
game.Tween.add(this.moving.position, {
x: game.width - this.moving.width
}, 1300, {
repeat: Infinity,
yoyo: true
}).start();
this.moving.addTo(this.stage);
},
mousedown: function() {
if (!this.canDrop) return;
this.canDrop = false;
this.moving.visible = false;
var crate = new game.PhysicsSprite('crate.png', this.moving.x, this.moving.y, {
mass: 1
});
crate.addTo(this.stage);
this.crates.push(crate);
game.Timer.add(500, this.reset.bind(this));
},
reset: function() {
this.canDrop = true;
this.moving.visible = true;
},
update: function() {
for (var i = this.crates.length - 1; i >= 0; i--) {
if (this.crates[i].y > game.height + this.crates[i].height) {
this.crates[i].remove();
this.crates.splice(i, 1);
}
}
}
});
});
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