Get the full commented source code of

HTML5 Suika Watermelon Game

Talking about Game development, HTML5, Javascript, Phaser and TypeScript.

If you follow me on itch (and you should definitively do) you already received the notification about my latest game: Space to Jump.

It’s my take on old Flash glory Space is Key by Christopher Jeffrey and it’s built around this tutorial series.

If you followed the development, you already know I did not use any physics engine, just a bit of geometry and trigonometry.

Levels have been built with Tiled, and source code will be released as soon as I clean it a bit and add comments.

Meanwhile play Space to Jump!

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