Talking about Game development, iOS and Monetize.
When talking about FGL you talk about innovation. They founded the first – and biggest – Flash games marketplace back in 2008, allowing developers to find really good deals with publishers, then in 2014 they pushed to the limit HTML5 game development by paying in advance for including their ads API in HTML5 games and now they are revolutionizing mobile gaming with a service which allows you to include ads in your Apple and Android apps without writing even a single line of code.
At the moment not all options are available, but I want to give you a brief overview of the process:
Once you login in to FGL you can start to enhance your apps
Then you have to choose the app you want to enhance. At the moment you can only upload your app, but you’ll also be able to simply provide the package name of your app on the Google Play or App Store.
I uploaded BWBan, and had to select the genre and subgenre.
Then it’s time to select your API, at the moment we have preroll ads option but soon you will also be able to select post-roll ads
Then somewhere in the cloud your app is going to be enhanced.
And finally you can find it in the dashboard, ready to be downloaded and submitted to Google Play or App Store
And yes, it was that easy. During next days post-roll ads will also be available, then expect some more detailed report and test drive. Meanwhile, have a look at FGL Enhance.
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