Get the full commented source code of

HTML5 Suika Watermelon Game

Talking about Flash.

I am quite happy my Flash Boulderdash tribute is growing well.

Boulderdash

As far as today I coded those items:

1) The player

2) The dirt

3) The rock

4) The diamond

5) The undestroyable wall

6) The destroyable wall

7) A enemy that does not release diamonds if killed

8) A enemy that releases diamonds if killed

And all those items seems to blend together pretty good.

During next few days I am going to set up a little demo with some basic levels and maybe some other elements.

I need some better graphics too… and a bit of beta-testing.

Obviously, as soon as I will have an exact idea of what I am doing, I will release a tutorial.

I want to code a level editor too, with XML support.

Meanwhile, look at this demo and tell me what do you think.

If you die, reload the page…

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