Talking about Actionscript 2, Flash and Users contributions.
This is a Flash effect you can use for a background effect or for a shoot’em up wave (hint! hint!)
I received this script from Ashker (the creator of Olympclicks)
« Hello Emanuele. Today I tried to make an object move in a circular motion in Flash, and i succeeded. I also discovered that i could make other random motions by changing a few variables.
Thought of some ideas it could be used for : background animations, creating new level designs, creatin paths for Enemies. »
That’s right!
With this simple script:
attachMovie("ball", "ball", 1)
ball._x = 250
ball._y = 200
timey = 0
fps = 3
xvel = 0
yvel = 3
xcha = .1
ycha = .1
i = 0
onEnterFrame = function(){
timey ++
if(timey == fps){
dave = _root.attachMovie("blob","blob" + i, _root.getNextHighestDepth())
dave._x = ball._x
dave._y = ball._y
timey = 0
i++
}
}
ball.onEnterFrame = function(){
this._x -= xvel
this._y -= yvel
xvel += xcha
yvel -= ycha
if(xvel >= 3 || xvel <= -3){
xcha = -xcha
}
if(yvel >= 3 || yvel <= -3){
ycha = -ycha
}
if(this._x > 500){
this._x = 0
}
if(this._x < 0){
this._x = 500
}
if(this._y > 400){
this._y = 0
}
if(this._y < 0){
this._y = 400
}
}
playing with xvel
, yvel
, xcha
and ycha
you can achieve a wide range of effects.
Ashker invites you all to play with these variables and eventually publish here the most interesting results.
Here are some random effect you can make:
Download the source code and share interesting values, and I'll show you how to use them in a shoot'em up.
Never miss an update! Subscribe, and I will bother you by email only when a new game or full source code comes out.