Master cocos2d through building nine complete games for the iPhone
Talking about Game development and iOS.
If you are into iPhone game development you must know cocos2d for iPhone, the popular framework for building 2D games, demos, and other graphical/interactive applications.
Two years ago I blogged about one of the first cocos2d books, and today I am reading the latest one, Creating Games with cocos2d for iPhone 2.
It will guide you through cocos2d concepts during the creation of nine complete games:
* A memory game like Concentration
* A match 3 game like Bejeweled
* Whack a Mole
* Snake
* Breakout (featuring Box2D!!)
* Tron
* A Pool game (featuring Box2D)
* A tile based shooter game
* An endless runner
Using these key features:
* Control sprites with touch, joysticks, and tilt controls
* Use sprite sheets, particles, and plists effectively
* Learn multiple approaches to solve common challenges
* Integrate cocos2d with the Box2D physics engine
* Use third-party programs for joystick control, tile maps, and more
* Implement Bluetooth to play across multiple devices
* Learn game-specific A.I. design methodologies
I am still reading the book and I can’t wait to make my first cocos2d game prototype, I will keep you up to date, meanwhile I am highly recommending the book.
Never miss an update! Subscribe, and I will bother you by email only when a new game or full source code comes out.