Do you like my tutorials?

Then consider supporting me on Ko-fi

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

One of the things I love the most is to give my loyal readers more and more content.

That’s why today I released another update for my mini-book From null to full HTML5 cross platform game.

If you read my blog post writing a book for a publisher Vs self publishing a book – ten differences you should know keeping your book up to date is one of the hardest tasks, as publishers usually focus on your books for a limited time, then they switch to new books and stop marketing and updating your products.

When I initially released the book, I covered the creation of a game from scratch using Phaser 2.3. Then I published a first update when Phaser reached version 2.4.1 and now it has been updated to Phaser 2.4.4 also adding more content: how to organize your folders and how to create a preloader state.

Now the book has more than 70 pages and 26 source code examples, one at each step of the book.

By the end of the book you will be able to create your first HTML5 game.

By getting this book not only you will be able to create your first game with a detailed step by step tutorial, but you will also support the blog and receive discounts and offers for existing and upcoming books and source code bundles.

You can also get the book on Gumroad or Leanpub

Never miss an update! Subscribe, and I will bother you by email only when a new game or full source code comes out.