Get the full commented source code of

HTML5 Suika Watermelon Game

Talking about Facebook, Game development, HTML5, Javascript and Phaser.

After about 20 days since the submission, although the site claims it should take 5 working days, finally my first Facebook Instant Game is live: ladies and gentlemen, Risky Steps!!

You can search for “Risky Steps” on Facebook Instant Games or play directly from this link.

The more of you play the game, the quicker the game will collect high scores so I will be able to show you how to display a “top scores” page.

Do you want to build your own Facebook Instant Game? Then follow my guides, step by step:

* How to integrate Facebook Instant Games API in your Phaser game shows you how to create a Facebook Instant Game from Facebook Developer dashboard and how to call Facebook Instant Games API in your Phaser game – but the concept can be easily adapted to any HTML5 engine.

* How to integrate Facebook Instant Games API in your Phaser game – displaying player name and profile picture allows you to get player name and profile photo to give an experience tailored on player’s profile.

* How to integrate Facebook Instant Games API in your Phaser game – saving game information shows you how to have your information saved no matter the device you are playing on, as long as you are logged to your Facebook account.

* How to integrate Facebook Instant Games API in your Phaser game – managing leaderboards introduces you in the world of leaderboards, and that’s when you should come into play.

Play Risky Steps on Facebook Instant Games and show the world your best score!!

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