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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Actionscript 3

Platform engine using Box2D – Step 2

After publishing Platform engine using Box2D, my attempt to replicate the Rick Triqui‘s main character continues. Now you can move the guy with left and right arrows, aim the bazooka with the mouse and shoot a bullet clicking on the mouse. The bazooka isn’t a Box2D object because I didn’t need to include it into … Platform engine using Box2D – Step 2

Talking about Platform game game, Actionscript 3, Box2D, Flash and Game development.

Trie Data Structure in Actionscript 3

This post is guest-blogged by Alex Schearer from anotherearlymorning.com, and it’s very interesting for anyone looking to enter the Word Play contest. It explains the use of Trie Data Structure In computer science, a trie, or prefix tree, is an ordered tree data structure that is used to store an associative array where the keys … Trie Data Structure in Actionscript 3

Talking about Actionscript 3, Flash, Game development and Users contributions.

Platform engine using Box2D

Platform engines always represented a challenge for me, you can see my prototypes with AS2 and AS3, and this time I am going to make one using Box2D. Box2D is used as physics engine by PlayCrafter guys, and since the results you can see in Rick Triqui game are really interesting, I’ll start coding my … Platform engine using Box2D

Talking about Platform game game, Actionscript 3, Box2D, Flash and Game development.

Prototype of a Flash game like Meeblings

You should all known Meeblings and the sequel, Meeblings 2. You have to help the Meeblings (cute creatures I’d love to burn alive) reaching the exit using some special abilities. One of such abilities attracts Meeblings when you click and hold the mouse on a special Meebling. In the prototype you are about to see, … Prototype of a Flash game like Meeblings

Talking about Meeblings game, Actionscript 3, Box2D, Flash and Game development.

How to embed a text file in Flash

Reading some comments about the “Word Play” Flash Game Contest on this blog and on some forum threads, I noticed people can’t import a big list of words into Flash. So here I am with a complete example :) First, put your txt file in the same folder of your Flash project. Then, the main … How to embed a text file in Flash

Talking about Actionscript 3 and Flash.

Upgrade your Flash CS4 to 10.0.2

I was playing with some thousands of words in an array to enter the “Word Play” Flash Game Contest when I got this strange error: Obviously there was nothing wrong in my line 1, but it’s a CS4 issue related to compiling large projects. So I recommend you to check for the Adobe Flash CS4 … Upgrade your Flash CS4 to 10.0.2

Talking about Actionscript 3 and Flash.

Play Mazeroll, my latest Box2D game

After SamePhysics, I made another Box2D game called Mazeroll. You have to drag a maze to made two circles touch, collecting as much red orbs as you can, before time reaches zero. You can find some clues about the making of this game reading The magic of compound objects with Box2D and Perfect maze generation … Play Mazeroll, my latest Box2D game

Talking about Actionscript 3, Box2D, Flash, Game development and Monetize.

Papervision3D: understanding Plane object – part 6

In part 5 we created a playing card. Now it’s time to make it a bit more realistic. You know when you play again and again with playing cards, they bend. We’ll learn how to bend our planes. To bend objects in Papervision3D we need a 3rd party library called AS3Dmod. AS3Dmod is a framework … Papervision3D: understanding Plane object – part 6

Talking about Actionscript 3 and Flash.

Papervision3D: understanding Plane object – part 5

This is the time to add textures to our plane from a movieclip. Since I am making a card game, I want to store all cards in a single movieclip and assign each frame to a different plane. At the moment I have only two frames, one with the front and one with the back … Papervision3D: understanding Plane object – part 5

Talking about Actionscript 3 and Flash.

Papervision3D: understanding Plane object – part 4

Understanding planes has never been so much fun, so here we go with the 4th part. This is full of new features, such as: * Making interactive objects * Giving objects a name * Changing object colors on the fly This is the same old script as seen in Papervision3D: understanding Plane object – part … Papervision3D: understanding Plane object – part 4

Talking about Actionscript 3 and Flash.

Understanding AS3 custom events

Every AS3 programmer uses event listeners to allow objects to become active and listen for specific instructions, such as a mouse click or the beginning of a new frame. Now it’s time to see how can you create new events, but before entering into this script, let me say it’s not a “do it or … Understanding AS3 custom events

Talking about Actionscript 3 and Flash.

Papervision3D: understanding Plane object – part 3

In this 3rd part we’ll discover two interesting features: 1) How to add a bitmap texture to a plane 2) How to set the camera to make Papervision3D units match pixels Let’s start… the “units Vs pixels” issue can be a problem when we want a plane (or whatever) to have a precise size in … Papervision3D: understanding Plane object – part 3

Talking about Actionscript 3 and Flash.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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