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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Flex

Create a Flash racing game – Flex version

Hamilton Lombardi is a brazilian Flex programmer who decided to rewrite the code you can find in the original post for Flex 4. Moreover he added a splash screen, as you can see: The source code is clearly formatted and commented as you can see from Level class:

Talking about Racing game, Actionscript 3, Flex, Game development and Users contributions.

Making a game with flixel and Flash Builder 4 – Splash Screen

Did you read Creation of a game with flixel and Flash Builder 4? Now it’s time to add a splash screen to the game. The splash screen or the title screen is the first thing the player sees, so we’ll add a backround image as well as the game title. First, we must change our … Making a game with flixel and Flash Builder 4 – Splash Screen

Talking about Actionscript 3, Flash, Flex and Game development.

Creation of a game with flixel and Flash Builder 4

You should already know flixel. I blogged a bit about it some time ago in flixel for absolute beginners and flixel for absolute beginners – part 2. Now it’s time to make something serious, but in this first step I am covering again the basics of creation of a flixel game using Flash Builder 4. … Creation of a game with flixel and Flash Builder 4

Talking about Actionscript 3, Flash, Flex and Game development.

flixel for absolute beginners – part 2

In flixel for absolute beginners I showed you how to complile a flixel project with Flex Builder 3. I was ready to make an “hello world” but I received some emails from people asking for a FlashDevelop step by step installation. It seems FlashDevelop is more popular than FlexBuilder 3… anyway here it is: First, … flixel for absolute beginners – part 2

Talking about Actionscript 3, Flex and Game development.

flixel for absolute beginners

flixel (with no uppercase) is Adam “Atomic” Saltsman free collection of Actionscript 3 files that helps organize, automate, and optimize Flash 2D raster based game development. You can download it at the official flixel webiste. The library is not that hard to use, but browsing the web I did not find any basic tutorial for … flixel for absolute beginners

Talking about Actionscript 3, Flex and Game development.

Official Facebook Actionscript API released!

On March 31 Facebook developers announced that Adobe and Facebook are working together to provide official support for building rich social applications in Flash. You can read the full Josh Elman’s announcement at this link. The new ActionScript 3.0 Client Library for Facebook Platform API, fully supported by Facebook and Adobe, makes it easy to … Official Facebook Actionscript API released!

Talking about Actionscript 3, Facebook and Flex.

Perfect maze generation – tile based version – AS3

After publishing Perfect maze generation – tile based version written in Php, I got some emails asking for an AS3 version. Pedro Taranto made the AS3 porting in less than a day, and here’s what you’ll get: Click on the maze to generate a new one And this is the source code:

Talking about Maze game, Actionscript 3, Flex, Game development and Users contributions.

New tile based platform engine – AS3 version updated to step 10 PLUS scrolling

If you are looking for AS3 version of step 10, here it is… made by Robin vd Vleuten from the Netherlands with scrolling included! Hello Emanuele, I made it with flex so I use a swc to access the tiles. All the code is now in one actionscript-file, but I’m trying to convert the code … New tile based platform engine – AS3 version updated to step 10 PLUS scrolling

Talking about Platform game game, Actionscript 3, Flash, Flex, Game development and Users contributions.

APE – Actionscript Physics Engine tutorial

October, 23rd update: Part 2 released With the increasing performances of Actionscript and modern computers, now we have enough power to simulate physics in a Flash movie. All we need is… let’s say… an huge knowledge of physics, constraints, integrations and so on. With all those things to think about, we cannot focus on the … APE – Actionscript Physics Engine tutorial

Talking about Flex.

101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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