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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Monetize

Most popular MochiAds games

Do you want to know how popular is your game compared to other MochiAds allowed games? Do you want to know how many game are hosted on MochiAds? Here it is the full answer: Bloons (play) Fifty Five – Paris (play) Thug (play) Ultrablock w/ Scores (play) Bloons Tower Defense 2 (play) Paris oh Paris … Most popular MochiAds games

Talking about Game development and Monetize.

Some email addresses to send your games

Ok, so you finished your game, you submitted it to NG and Kongregate and now you are about to submit it to another million of sites to give it a good exposure. The only problem is that most sites require a registration, some want a 60×60 gif thumbnail while others want a 100×100 png. Submitting … Some email addresses to send your games

Talking about Flash and Monetize.

Tileball, the FIRST game made with my tile ball engine

I published Tileball, the FIRST (and I want you to notice the capitalized “FIRST”) game made with my tile ball engine. I learned so much in the making of this game that once finished I wanted to delete it and start making it again. Then, I decided to release the game and practice all I … Tileball, the FIRST game made with my tile ball engine

Talking about Actionscript 2, Flash, Game development and Monetize.

Laser and Bubbles: a sponsored game starting from my tutorial

It’s always good to have what it’s called “case history” to proof what you’re doing is good. In my case, there is not better proof than a succesful game made starting from my tutorials. Last wednesday I got a “beer” from Kevin Leung with this message: I have been reading your blog for quite a … Laser and Bubbles: a sponsored game starting from my tutorial

Talking about Flash, Game development, Monetize and Users contributions.

Shuffle an image with BitmapData – Part 3

My tribute (learn how I am calling a clone) to Split Personalities is growing fast and well, and after the first and second steps, now I have something playable. The aim of the game is to rebuild the image of a stolen painting(in this case the Scream) that was broken into pieces (I just want … Shuffle an image with BitmapData – Part 3

Talking about Flash, Game development and Monetize.

Experiment: monetizing a Flash game – Part 6

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 The sixth part of the experiment comes with a milestone of Circle Chain game: it reached 200,000 MochiAds impressions. I stopped promoting the game three weeks ago and the game, launched on october 28th, still shows more than 3,000 impressions/day. I know … Experiment: monetizing a Flash game – Part 6

Talking about Flash, Game development and Monetize.

Experiment: monetizing a Flash game – Part 5

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 A month passed since the release of Circle Chain… read steps 1 to 4 to get informed about it. It’s time to make some considerations and to start looking for a game sponsor. How’s going with Circle Chain Circle Chain is living … Experiment: monetizing a Flash game – Part 5

Talking about Flash, Game development and Monetize.

Experiment: monetizing a Flash game – Part 4

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 This is the end of the 3rd week and here I am with another update. I suggest you to read part 1, 2 and 3 before continuing. This was a bad-luck week… had two server crash in my company with 3 scsi … Experiment: monetizing a Flash game – Part 4

Talking about Flash, Game development and Monetize.

Experiment: monetizing a Flash game – Part 3

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 Another week passed and here I am with the experiment update. Read part 1 and 2 if you haven’t done it yet, then it’s time to know how it’s going. Last tuesday I submitted Circle Chain to some other Flash portals. And, … Experiment: monetizing a Flash game – Part 3

Talking about Flash, Game development and Monetize.

Experiment: monetizing a Flash game – Part 2

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 Exactly a week after the beginning of the experiment (that I suggest you to read), it’s time to resume what I have done, what I haven’t done, what I should have done and what I shouldn’t have done. I want to begin … Experiment: monetizing a Flash game – Part 2

Talking about Flash, Game development and Monetize.

MochiAds Flash Game Contest: over $5,000 to win

MochiAds, the company that launched the avertising network just for game developers, to celebrate its launch, the holidays, and the new referral program, is currently hosting a Flash game contest. There are 3 ways to win: 1) Create an awesome game and make MochiAds judgeds admit it’s awesome 1st place: $1,000 + a custom MochiAds … MochiAds Flash Game Contest: over $5,000 to win

Talking about Contests, Flash, Game development and Monetize.

Experiment: monetizing a Flash game

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 This is the first part of an experiment I want to start. Can we monetize a Flash game? And what kind of Flash game should we monetize? Before starting to explain my experiment, let me introduce you three different categories of Flash … Experiment: monetizing a Flash game

Talking about Flash and Monetize.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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