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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
I write about game development, HTML5, Phaser, JavaScript, TypeScript, Box2D, Flash and more fun stuff since 2006

Are you a real PROgrammer?

I know a lot of people saying they are programmers just because they can handle Excel formulas without (too much) hassle. Others say they are programmers because they modified a form validator script found somewhere in the web and, hey, it worked. For almost a week. Now I decided to write down 12 rules to … Are you a real PROgrammer?

Talking about PROgramming.

In-game banner experiments: 10k views results

In my latest game, Red Flowers, I introduced a new way to show ads. At the bottom of the level-select screen, I am showing three ads. One linking to this blog, one asking for a PayPal donation, and one linking to Triqui.com. Now it’s the time to publish some stats after 10k views. First, I … In-game banner experiments: 10k views results

Talking about Flash, Game development and Monetize.

Understanding AS3 shared objects

This is the AS3 version of Managing savegames with Flash shared objects. In this post I’ll explain the basic of shared objects, then later I’ll add the feature to Designing the structure of a Flash game – AS3 version in order to have a game template more complete. Let’s start with the result: that’s what … Understanding AS3 shared objects

Talking about Actionscript 3 and Flash.

Sudoku creator/solver with AS3

At the beginning of this month I published the Sudoku creator/solver with PHP. Now, after a little hassle due to a strange way AS3 manages arrays (in my opinion), I am ready to post the AS3 version of the solver. This is what you will get Results may vary if you don’t have Lucida Console … Sudoku creator/solver with AS3

Talking about Sudoku game, Actionscript 3, Flash and Game development.

A strange way AS3 manages arrays

Today I was porting my Sudoku creator/solver with PHP in AS3 when I found this strange behavior. I am calling it “strange behavior” because it’s not properly a bug… let’s say an issue. Look at this script and its comments… package { import flash.display.Sprite; public class wtf extends Sprite { public function wtf() { var … A strange way AS3 manages arrays

Talking about Actionscript 3 and Flash.

10 most popular Flash games of 2008 (from a PROgrammer point of view)

Ten days ago CNN published an article about Mochi Network: 10 Most Popular Flash Games of 2008. Where normal people just see a list of funny games, a PROgrammer sees a list of funny games he could take as inspiration when making his next game. The one that follows, is the top 10 list, with … 10 most popular Flash games of 2008 (from a PROgrammer point of view)

Talking about Flash and Game development.

Understanding how Box2D manages collisions

Box2D is a great library because you don’t have to care for collisions, the library manages all by itself. But sometimes, specially in games, you may need to know when the player hits the coin, or the enemy, or whatever. Box2D has a class called b2ContactListener that you have to rewrite to make it work … Understanding how Box2D manages collisions

Talking about Actionscript 3, Box2D, Flash and Game development.

Play Red Flowers

You are all invited to play my new game, Red Flowers It’s the classic “click and toggle” game, in this one you have to turn all gray flowers into red ones. I got the permisson from Locomalito to import levels from his Red Spheres. It took me 5 hours to made this 267 lines game, … Play Red Flowers

Talking about Flash, Game development and Monetize.

Understanding custom polygons in Box2D

Last week I explained The magic of compound objects with Box2D, now it’s time to understanding custom polygons. First, let me tell you the difference between a compound object and a custom polygon. A compound object is an object made by two or more primitive objects (like the maze I created in this tutorial). A … Understanding custom polygons in Box2D

Talking about Actionscript 3, Box2D and Flash.

Designing the structure of a Flash game – AS3 version

Abot a year ago I published Designing the structure of a Flash game with everything you needed to know to design the structure of a game. Now it’s time to make the same thing with AS3, using classes. With classes the whole thing seems less intuitive, but once mastered the base concept, you will use … Designing the structure of a Flash game – AS3 version

Talking about Actionscript 3, Flash and Game development.

Improve your brand with a logo

Every company should have one little (and sometimes not so little) graphic displayed next to its name, and sometimes this graphic becomes so famous that people will recognize the brand just looking at the graphic. Just look at these logos There isn’t any name next to the graphic, but you surely recognized the companies just … Improve your brand with a logo

Talking about Reviews.

WordPress MochiAds plugin beta released

Finally I found some time to fix the WordPress MochiAds plugin and make a working beta. Please notice it’s just a working beta, install it on your own risk on an empty blog. There are some interesting features already developed, and a million more features to do. Also, I am releasing the plugin, not the … WordPress MochiAds plugin beta released

Talking about WordPress.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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