Some Flash preloading issues you’d better know
I never used a preloader in a game… all my games are quite light, and I used to preload movies only in some heavy website intros. Heavy, as I said, but 100% timeline and 0% actionscript Today, I was making a preloader for Glomb, because I am dealing with a sponsor (yes… maybe I am … Some Flash preloading issues you’d better know
Create a Flash game like Metro Siberia Underground – Part 3
Multipart tutorial: available parts 1, 2, 3, 4 ,5 In the 3rd part I’ll leave the tunnel for a future use and I will introduce some “asteroids”, some “fuel tanks” and the distance traveled so far. I suggest to read part 1 and 2 before reading this one It’s not a line-by-line commented tutorial, I … Create a Flash game like Metro Siberia Underground – Part 3
How to use MindJolt’s API (and why you should do it)
Reading the comments in this blog, I saw there is a bit of confusion about MindJolt (MJ from now on) API On the site, there isn’t any guide, and the only way to have some information is by email from Richard Fields. Besides Richard must be a very busy guy with such a game portal, … How to use MindJolt’s API (and why you should do it)
Who refers wins
Probably you don’t know, but I won a contest hosted by MochiAds some time ago. I won the referral bonus of the first (as far as I know) MochiAds contest. Having my name next to a Nitrome guy is something weird… a blogger that makes tutorials about Flash games next to one of the biggest … Who refers wins
Moving an object like in MochiAds header
In the post Wall Dodge – game made from Metro Siberia Underground tutorial I was asked Emanuele, do you know how to make the follow mouse function that that the sprite uses in mochiads header? Here it is… it’s so simple I won’t comment it, just play with the delay variable to adjust the spring … Moving an object like in MochiAds header
Create a Flash game like Metro Siberia Underground – Part 2
Multipart tutorial: available parts 1, 2, 3, 4 ,5 Now it’s time to create a random tunnel Read Create a Flash game like Metro Siberia Underground if you don’t know what I am talking about and look what I made: 1) There is a random tunnel with collision detection 2) Smoke clouds get bigger when … Create a Flash game like Metro Siberia Underground – Part 2
About to relelase the forum
Today a server maintenance does not allow me to upload files… I have a dynamically generated tunnel for Metro Siberia Underground but you’ll have to wait until tomorrow to see it AFAIK. Meanwhile I would like you to know I am going to release a forum to discuss about actionscript, Flash games, monetizations and so … About to relelase the forum
MochiAds Leaderboards released – let’s see how does it work
If you read MochiAds release log, you should have noticed the new entry: Leaderboards We launched a new MochiAds service. Developers can now add one or more leaderboards to a game. We also included an easy to use in-game widget to display scores to users. In my opinion Leaderboards are the best highscore management system … MochiAds Leaderboards released – let’s see how does it work
Wall Dodge – game made from Metro Siberia Underground tutorial
Only two days after the publishing of Create a Flash game like Metro Siberia Underground, Oskar Koli tries to answer one of the most commons questions asked in the comments… how to create levels dynamically? One of the possible answers lies in Wall Dodge game That’s how Oskar explains his work: Hi Emanuele, My name … Wall Dodge – game made from Metro Siberia Underground tutorial
Create a Flash game like Metro Siberia Underground
Multipart tutorial: available parts 1, 2, 3, 4 ,5 I was quite impressed of a new game called Metro Sibera Underground… a game with a very simple concept, simple graphics but excellent level design. Metro Sibera Underground (MSU from now on) is a one button game, and that means that you can play the game … Create a Flash game like Metro Siberia Underground
Create a Flash ball game with visual from above tutorial part 4
In the 4th part I am going to explain a feature that a race game must have: the laps Read steps 1, 2 and 3 before continuing Having laps in a track will result in a longer race. The bad thing is that if you don’t design laps with some more actionscript than normally required, … Create a Flash ball game with visual from above tutorial part 4
