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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
I write about game development, HTML5, Phaser, JavaScript, TypeScript, Box2D, Flash and more fun stuff since 2006

Circle Chain available for free on iTunes App Store!!

My first iPhone game is the porting of my first Flash game. Once I’ll get 1,000 download, I’ll release the source code.

Talking about Game development, iOS and Stencyl.

Simulate radial gravity (also known as “planet gravity”) with Box2D as seen on Angry Birds Space

Learn how to create radial gravity using Box2D and simulate planets gravity as seen on Angry Birds Space

Talking about Angry Birds Space game, Actionscript 3, Box2D and Flash.

How to create the sequel of a game

Six things you should consider when you are making the sequel of a game

Talking about Actionscript 3, Box2D, Flash and Game development.

Creation of a rotating room with Flash and Box2D

Three ways to create rotating rooms with Flash and Box2D, for some new game design ideas

Talking about Actionscript 3, Box2D and Flash.

From Stencyl to App Store: Circle Chain is waiting for review

After some time and some troubles, finally Circle Chain has been submitted to the App Store, it’s currently waiting for review, and if everything goes well, it will be available for free in about a week.

Talking about Game development, iOS and Stencyl.

Basic Box2D rope-chain: 2.1a version

Rope-chain simulation using Box2D. Useful for a Cut the Rope game engine

Talking about Actionscript 3, Box2D and Flash.

HTML5 version of Circle Chain engine using Scirra’s Construct2

This time I created the Circle Chain engine using Scirra’s Construct 2 and exporting it as HTML5

Talking about Circle Chain game, Construct, Game development, HTML5 and Javascript.

Circle Chain for iPhone completed and ready to be submitted to App Store – Thank you iStencyl

My first iPhone game is about to be released, thanks to StencylWorks

Talking about Game development, iOS and Stencyl.

Algorithm to determine if a point is inside a square with mathematics (no hit test involved)

Quick and dirty algorithm to determine if a point is inside a square, no matter its rotation. Examples in AS3 but it can bed one in any language as it only uses math.

Talking about Actionscript 3 and Flash.

Breaking objects with Box2D – the realistic way

A realistic way to break objects with Box2D using the slicing/cutting/exploding engine

Talking about Actionscript 3, Box2D and Flash.

Basic Circle Chain engine using StencylWorks

Another attempt to port Circle Chain to iOS, this time using StencylWorks

Talking about Circle Chain game, Game development, iOS and Stencyl.

Basic Circle Chain engine using Corona SDK

My quest to port Circle Chain to iPhone continues, this time with Corona SDK

Talking about Circle Chain game, Game development and iOS.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 227 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw and Sum, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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