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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Box2D

Way of an Idea Box2D prototype – Step 3

Welcome to the 3rd part. In part 2 we allowed the player to draw the chalk track in a “paused” Box2D environment and then run the simulation. Now it’s time to delete our chalk track. A bit of theory: although the simulation is paused, the chalk bodies are already placed in the Box2D world. So … Way of an Idea Box2D prototype – Step 3

Talking about Way of an Idea game, Actionscript 3, Box2D, Flash and Game development.

Shrink it Box2D prototype – Step 2

In the previous step I showed you how to shrink/expand any kind of polygon. Anyway in the original game, you can’t expand objects as much as you want, because you need mass to do it, and this adds strategy to the gameplay, because you have to shrink objects to gather the necessary mass to expand … Shrink it Box2D prototype – Step 2

Talking about Shrink it game, Actionscript 3, Box2D, Flash and Game development.

Way of an Idea Box2D prototype – Step 2

It’s time to apply the concepts seen at Pausing a Box2D simulation with Way of an Idea Box2D prototype to create a paused Box2D simulation that will start only when you’ll press SPACE, and meanwhile you can draw paths, just like in the original game. The only problem with this technique is you can’t use … Way of an Idea Box2D prototype – Step 2

Talking about Way of an Idea game, Actionscript 3, Box2D, Flash and Game development.

Pausing a Box2D simulation

There is a Box2D feature easy to implement and capable to add interesting gameplay that I haven’t found explained anywhere: the pause. I want to stop a Box2D simulation when I click the mouse, and to play it again with another click. The core function of this feature is Step. Normally is called this way: … Pausing a Box2D simulation

Talking about Actionscript 3, Box2D and Flash.

Shrink it Box2D prototype

Finally the Shrink it prototype is ready. This post continues Scaling objects with Box2D and Scaling objects with Box2D – part 2, with these features: 1) You can’t modify static objects 2) You can shrink objects with left mouse button, and expand them with left mouse button + SPACE, as in the original game 3) … Shrink it Box2D prototype

Talking about Shrink it game, Actionscript 3, Box2D, Flash and Game development.

Way of an Idea Box2D prototype

Did you enjoy Way of an Idea? Nice physics game… besides the joints and motors used in level design, the most interesting part is the chalk drawing. . We are going to do it in three steps Step 1 – Freehand drawing Let’s start with a simple script with some mouse listeners to let the … Way of an Idea Box2D prototype

Talking about Way of an Idea game, Actionscript 3, Box2D, Flash and Game development.

Scaling objects with Box2D – part 2

In the first part I showed you how to scale a circle. Now it’s time to scale a square… but before entering in the tutorial, I would like to do some cut/paste theory :) In Euclidean geometry, uniform scaling or isotropic scaling is a linear transformation that enlarges or increases or diminishes objects; the scale … Scaling objects with Box2D – part 2

Talking about Actionscript 3, Box2D and Flash.

Scaling objects with Box2D

I would like to start talking about a Shrink it prototype but I noticed it’s most based upon objects resizing. So before trying to replicate the game, let’s start with some info about object scaling in Box2D The first interesting thing about Box2D scaling is you can’t scale a Box2D body. And the tutorial is … Scaling objects with Box2D

Talking about Actionscript 3, Box2D and Flash.

Play BarBalance, my latest game

I would like you to play BarBalance It’s a Box2D game made for the 60 seconds to fame contest built around Stabilize! concept. You can follow the various steps during the creation of this game at this post and the links you will find in it (I won’t fill this post with links…) You probably … Play BarBalance, my latest game

Talking about Actionscript 3, Box2D, Contests, Flash, Game development and Monetize.

Creation of a Flash Stabilize! clone using Box2D – part 4

Here I am with the 4th part of this prototype. In part 3 we saw the “next” feature, this time we’ll trigger the collision among crates of the same color. This will allow you to create the classic “match stuff of the same color to remove it from the game” or maybe something more creative. … Creation of a Flash Stabilize! clone using Box2D – part 4

Talking about Stabilize! game, Actionscript 3, Box2D, Flash and Game development.

Creation of a Flash Stabilize! clone using Box2D – part 3

Here we are with the 3rd step. Read steps 1 and 2, then continue with this post. One thing I missed in Stabilize! was the “next” feature, something showing the block we are going do drop after the current one. The first time I saw this feature was in Tetris… now try to imagine yourself … Creation of a Flash Stabilize! clone using Box2D – part 3

Talking about Stabilize! game, Actionscript 3, Box2D, Flash and Game development.

Creation of a Flash Stabilize! clone using Box2D – part 2

Time to add some new features to our Stabilize! clone we started in this post. The features we’ll add this time are: * Restricted area in which you can drop crates * “Real” crates, made with a movieclip, take the place of the boxes you can draw with the mouse As you can see, the … Creation of a Flash Stabilize! clone using Box2D – part 2

Talking about Stabilize! game, Actionscript 3, Box2D, Flash and Game development.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 227 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw and Sum, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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