Skip to the content

Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Game development

Make a Flash game like Flash Element Tower Defense – Part 2

Welcome to the 2nd part of this tutorial. I recommend you to check part 1. In this tutorial, we will place our first base, and it will start to fire. Let’s have a look at the objects: base: it’s the base bullet: it’s the bullet the base will shoot cant_build: it’s the area where you … Make a Flash game like Flash Element Tower Defense – Part 2

Talking about Tower Defense game, Flash and Game development.

Experiment: monetizing a Flash game – Part 2

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 Exactly a week after the beginning of the experiment (that I suggest you to read), it’s time to resume what I have done, what I haven’t done, what I should have done and what I shouldn’t have done. I want to begin … Experiment: monetizing a Flash game – Part 2

Talking about Flash, Game development and Monetize.

Creation of a platform game with Flash – step 2

This is a quick update to the tutorial/engine started with Creation of a platform game with Flash – step 1. I fixed some bugs and added a ladder object (the one defined in the array with “2” and painted in light purple). Use arrows to move and space to jump. I won’t explain the script … Creation of a platform game with Flash – step 2

Talking about Platform game game, Flash and Game development.

MochiAds Flash Game Contest: over $5,000 to win

MochiAds, the company that launched the avertising network just for game developers, to celebrate its launch, the holidays, and the new referral program, is currently hosting a Flash game contest. There are 3 ways to win: 1) Create an awesome game and make MochiAds judgeds admit it’s awesome 1st place: $1,000 + a custom MochiAds … MochiAds Flash Game Contest: over $5,000 to win

Talking about Contests, Flash, Game development and Monetize.

Controlling a ball like in Flash Elasticity game tutorial

Due to the upcoming deadline of the Flash Game Design Competition with “Ball Phyiscs” theme, here it is another ball physics tutorial. I was looking for some good ball physics concepts and I stumbled upon Elasticity, a nice game with an interesting way to controll the ball. Why don’t we try to control a ball … Controlling a ball like in Flash Elasticity game tutorial

Talking about Elasticity game, Actionscript 2, Flash and Game development.

Creation of a game like String Avoider tutorial

A really interesting “avoidance game” that was made in those days is String Avoider. The author of this “More than 1 million views” game in Newgrounds explains it in 12 words: “Avoid colliding with walls and guide your string through each unique level”. And that’s it. The aim of the game is guiding your string … Creation of a game like String Avoider tutorial

Talking about String Avoider game, Actionscript 2, Flash and Game development.

Creation of the engine behind “Nodes” game with Flash

I always surf the web looking for great Flash games. One site where you can find good ones is Newgrounds. The #1 Daily Feature in 06/19/2007 was a simple game called Nodes. I suggest you to play it for a couple of minutes. The idea is very simple and the engine behind is very simple … Creation of the engine behind “Nodes” game with Flash

Talking about Nodes game, Actionscript 2, Flash and Game development.

Create a Flash Racing Game Tutorial

If you’re interested in gaming and blogging, YouSayToo lets you earn from your flash games and allows you to make money blogging. In this tutorial we’ll cover the creation of a flash racing game. I got the permission from Remus C. from gameSheep to publish this awesome tutorial. Before we start, I recommend you all … Create a Flash Racing Game Tutorial

Talking about Racing game, Actionscript 2, Flash, Game development and Users contributions.

Create a flash artillery game – step 1

May 25th update: 2nd part released October 29th update: modification with a bounce effect developed by Massimo M. Here we are with the beginning of a new tutorial. We are going to create a flash artillery game. Something like Worms. Or similar. Well… the first thing we need in an artillery game is… The crosshair … Create a flash artillery game – step 1

Talking about Artillery game, Actionscript 2, Flash and Game development.

Flash game creation tutorial – part 5.3

Let’s go with another step. In this part, we’ll learn how to (almost) complete our first game… a tunnel race game. Read tutorials from 1 to 5.2 if you haven’t done it already and follow me in the game creation. I’ll continue from the code optimization seen in part 5.2, to continue adding features to … Flash game creation tutorial – part 5.3

Talking about Ball: Revamped game, Actionscript 2, Flash and Game development.

Create a flash draw game like Line Rider or others – part 1

March 31st update: part 5 released March 4th update: part 4 released February 17th update: part 3 released February 3rd update: part 2 released In the last months I saw a lot of flash drawing games, like Line Rider and Softball. The concept is very simple yet addictive because the player has the capability to … Create a flash draw game like Line Rider or others – part 1

Talking about Line Rider game, Actionscript 2, Flash and Game development.

Flash game creation tutorial – part 1

March 14th update: part 5.3 released. March 3rd update: part 5.2 released. February 9th update: part 5.1 released. December 31st update: 5th part released. December 23rd update: 4th part released. December 6th update: 3rd part released. November 18th update: 2nd part released. This is a quite long tutorial, so I decided to split it in … Flash game creation tutorial – part 1

Talking about Ball: Revamped game, Actionscript 2, Flash and Game development.
Page 107 / 107FirstPrev

101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 225 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
Manage Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}