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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Javascript

Build a HTML5 game like “Pocket Snap” using Phaser and Matter physics – Step 2: add a landing spot using sensors.

“Pocket Snap” HTML5 prototype entirely built with Matter physics gets an update featuring targets to hit and sensors. Powered by Phaser, commented source code available.

Talking about Pocket Snap game, Game development, HTML5, Javascript and Phaser.

Use Box2D physics in your Phaser 3 projects with Planck.js JavaScript physics engine

Box2D is alive!! See how I am using the legendary physics engine in HTML5 projects powered by Phaser using Planck.js library. Full commented source code available.

Talking about Box2D, HTML5, Javascript and Phaser.

Understanding advanced collision management with Matter physics using “Risky Road” game prototype

Learn Matter physics collision filtering and advanced collision events while adding features to “Risky Road” HTML5 prototype built with Phaser. Full commented source code available.

Talking about Risky Road game, Game development, HTML5, Javascript and Phaser.

Build a HTML5 game like “Pocket Snap” using Phaser and Matter physics

See how I built a HTML5 version of “Pocket Snap” game using Phaser and Matter physics. Pure physics simulation, using constraints and trigonometry. Full source code available.

Talking about Pocket Snap game, Game development, HTML5, Javascript and Phaser.

Win $2,000 with CrazyGames Developer Contest to celebrate CrazyGames first birthday – upload your HTML5 game and earn revenue anyway.

To celebrate the first year of activity of the developer portal, Crazy Games is hosting a contest with $2,000 for the winner, $500 for the 2nd place and $250 for the 3rd place. Do you think you aren’t going to win? You will get revenue share anyway.

Talking about Contests, Game development, HTML5, Javascript, Monetize, Phaser and Unity3D.

HTML5 wheel of fortune powered by Phaser 3 updated to Phaser 3.19 featuring texts and emojis

The robust HTML5 wheel of fortune has been updated and now also supports text, styles and emojis. Customize EVERYTHING from slices appearance to wheel speed with this Phaser wheel of fortune. Commented source code available.

Talking about Wheel of Fortune game, Game development, HTML5, Javascript and Phaser.

Build a HTML5 game like “Risky Road” using Phaser – step 2: let a landscape game be enjoyable in portrait mode by playing with zoom.

Most succesful hyper casual games are designed to be played in portrait mode, due to the way people can play by using only one hand. What if you have an horizontal endless runner which would require landscape mode? You play with zoom. Full commented Phaser example.

Talking about Risky Road game, Game development, HTML5, Javascript and Phaser.

Build a HTML5 game like “Risky Road” using Phaser, Matter physcis and Simplify.js

Build a HTML5 version of Ketchapp’s “Risky Road” game using Phaser 3, Matter physics and Simplify.js library. Drive your cart through an endless terrain while keeping your diamond safe. Full commented source code available

Talking about Risky Road game, Game development, HTML5, Javascript and Phaser.

“HTML5 Cross Platform Game Development Using Phaser 3” book gets its third free update: 14 new pages showing how to build a pure JavaScript class to handle game logic and make your code more reusable

More than a year after its first release, “HTML5 Cross Platform Game Development Using Phaser 3” book keeps being updated. 196 pages, 31 source code examples updated to Phaser 3.19.0, learn HTML5 Cross Platform Game Development Using Phaser

Talking about Game development, HTML5, Javascript and Phaser.

The basics of infinite terrain generation for a horizontal endless runner – putting all together and adding a car

Drive a car on an endless randomly generated physcs terrain using less than 100 bodies thanks to Phaser, Matter.js physics and Simplify.js library. Full commented source code available.

Talking about Horizontal Endless Runner game, Game development, HTML5, Javascript and Phaser.

The basics of infinite terrain generation for a horizontal endless runner – discretizing the terrain with Simplify.js library and adding Matter physics

Build a HTML5 smooth, randomly generated, physics driven terrain using less than 50 bodies thanks to Phaser, Matter physics and Simplyfy.js library. Full source code available.

Talking about Horizontal Endless Runner game, Game development, HTML5, Javascript and Phaser.

The basics of infinite terrain generation for a horizontal endless runner

Did you know you can randomly generate an endless terrain with a series of point, a simple Cosine interpolation and a couple of scrolling graphics objects? HTML5 example powered by Phaser, full source code available.

Talking about Horizontal Endless Runner game, Game development, HTML5, Javascript and Phaser.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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