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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Starling

String Avoider Starling prototype using Starling-Extension-Graphics library and Flash graphic API methods

Drawing in Starling has never been so much easy with Starling-Extension-Graphics library, look how you can use good old Flash graphic API methods to draw in Starling

Talking about String Avoider game, Actionscript 3, Flash, Game development and Starling.

Customize Box2D debug draw and make it run even on Starling mobile apps

Do you want to get the most out of your Box2D debug draw? Even on Starling iOS projects? Here is the guide!!

Talking about Actionscript 3, Box2D, Flash, iOS and Starling.

Detect swipe gestures with Flash and Starling: two examples

Are you making a mobile game with Starling? Here are two ways to handle swipes in your Starling projects

Talking about Actionscript 3, Flash and Starling.

Managing multiple iOS resolutions with Starling – real world example – Part 2: iPhone 5 and iPad

Learn how to make your App runnin in full screen on ALL your iOS devices, iPhone 5 included, with a single Starling project

Talking about Actionscript 3, Flash, Game development, iOS and Starling.

Managing multiple iOS resolutions with Starling – real world example

Learn how to manage different iOS screen resolutions using Starling, from the real world example of an actual game I am making

Talking about Actionscript 3, Flash, Game development, iOS and Starling.

How to handle your Flash Starling animations using the Juggler

A practical example, taken from my upcoming game, of how you should use Flash Starling juggler to create tweens

Talking about Actionscript 3, Flash, Game development and Starling.

How to properly optimize your Starling Flash projects

Some words about the optimization of your Starling Flash projects, useful when you plan to develop for mobile devices

Talking about Actionscript 3, Flash and Starling.

101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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