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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Users contributions

Case study: Vadim Starygin’s total revenue from last two years

If Vadim Starygin does not sould familiar, then you’ll probably know this guy as Badim, the owner of Elite Games and the guy behind Elite Forces series. Badim allowed me to publish his recap of two years as indie developer and I think you’ll find it very interesting. Introduction Two years I have worked as … Case study: Vadim Starygin’s total revenue from last two years

Talking about Game development, Monetize and Users contributions.

Interview with Nick Pearce, the guy behind Shrink it

Do you remember Shrink it? You should, because it’s a very popular game and because it inspired me to write Scaling objects with Box2D – part 1 and 2. The blog interviewed Nick Pearce from NPGames to share with you some interesting information…

Talking about Flash, Game development, Monetize and Users contributions.

Help needed – War to hackers

You know this blog has been attacked several times by hackers (or crackers, call them whatever you want, I can’t tell you how would I call them). I tried everything, such as 10 ways to secure your WordPress blog and changing the hosting. Attacks continue, with injection of malicious code in javascript files. I had … Help needed – War to hackers

Talking about Users contributions and WordPress.

Chronotron Flash game prototype

Do you remember Chronotron? It’s a puzzle platform which wants you to interact with past versions of yourself to solve levels. It’s a very original game, higly recommended Luis Fernando Silva, author of a Box2D platform engine alternative published on the blog some time ago, created a prototype of this game « I really liked … Chronotron Flash game prototype

Talking about Chronotron game, Actionscript 3, Flash, Game development and Users contributions.

HiRoads case study: building a community around a game

With the so-called “Web 2.0” and the “social network era”, just making a game and publishing it on various portals couldn’t be enough. Some days ago we saw how Bomb Digger allows to play extra levels on its official site, now it’s time to introduce you a more complete project. Do you remember HiRoads developer … HiRoads case study: building a community around a game

Talking about Actionscript 3, Flash, Game development, Monetize and Users contributions.

Creation of a Flash Facebook application using AMFPHP

Some days ago I showed you how to create a Flash Facebook application using the AS3 API. Now Yarden Refaeli from Rigel Games is sharing with us his experience in creating a Flash Facebook application using another technique. Let’s read it: « Hello, my name is Yarden Refaeli and I have been flash programmer for … Creation of a Flash Facebook application using AMFPHP

Talking about Actionscript 3, Facebook, Flash, Game development, Php and Users contributions.

Bomb Digger case study: releasing a game with extra features if played on the official site

How many games have you played around the web allowing you to play only the first levels unless you play them on the official site? I always wondered how people react to this feature, that can be quite an interesting way to drive traffic to your site, where you surely placed a lot of ads. … Bomb Digger case study: releasing a game with extra features if played on the official site

Talking about Flash, Game development, Monetize and Users contributions.

AS3 level editor

Almost a year ago I blogged about a basic level editor for a tile based game, and now Philipp Zins from Germany show us his AS3 level editor- I made the level editor in ActionScript 3. You can scroll through the tiles with the mouse wheel – it isn’t necessary now, but very helpful if … AS3 level editor

Talking about Actionscript 3, Flash, Game development and Users contributions.

AS3 isometric engine

Today I’m introducing you a project ran by Djibril Tavares. It’s an open source, multilevel and multiplayer tilebased isometric engine. This is the offical list of features: Isometric view 4 Directional movements (Diagonals) Multi level deplacement (slopes, ladders, real gravity) Collision detection Scrolling/Blitting Real time keyboard deplacement Zoom in/ Zoom out Dynamic tile Multi user … AS3 isometric engine

Talking about Actionscript 3, Game development and Users contributions.

TileSense: AS3 tile based platform engine

The name is still JohnnyCar (based on an old idea for a game), but Dylan Dalrymple plans to change it to TileSense as soon as possible. It’s a platform engine based on New tile based platform engine – AS3 version updated to step 10 PLUS scrolling According to the official webiste, TileSense is a full-featured … TileSense: AS3 tile based platform engine

Talking about Actionscript 3, Flash, Game development and Users contributions.

Box2D platform engine alternative

Everybody should know Box2D is the best engine you can use to make a platform game. Rick Triqui, my latest game, was made with PlayCrafter that uses Box2D, and I’m starting to code my own Box2D platform engine. Luis Fernando Silva, author of the upcoming Darkness game (Sponsors! Contact him to see the work in … Box2D platform engine alternative

Talking about Actionscript 3, Box2D, Flash, Game development and Users contributions.

How to make a Media RSS feed to help your games compete for SEO

Hi again, Michael Edlavitch here, ready to give away my secret to improving SEO placement for your games. Just do me a favor and visit my blog, Top Five Blog or Swag Games as your donation :) What is a Media RSS feed? Media RSS was originally created by Yahoo so that people could send … How to make a Media RSS feed to help your games compete for SEO

Talking about Monetize, Tutorials and Users contributions.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 227 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw and Sum, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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