Latest posts
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Understanding (AS3) access modifiers (Public, Internal, Protected, Private)
I see a lot of confusion around the web about access modifiers, so I am going to give a brief explication about them. First, if you noticed the…
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Simplify your Box2D projects with QuickBox2D
You know with Box2D you can make interesting games like Mazeroll, SamePhysics or Filler, but even if I published a Box2D tutorial for absolute beginners, everyday I am…
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Understanding MochiAds Publisher Bridge – Part 3
In part 1 we saw how to configure a cross-domain policy file, calling the javascript and send the results to a webpage. In part 2 we saw how…
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Facebook bug: none of my friends can view my profile, wall, photos…
Today I discovered an interesting Facebook bug: when I log in, every thing is alright but none of my friends can view my profile. When they click to…
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Triqui MochiAds Arcade plugin for WordPress upgraded to 1.1
Yesterday MochiMedia launched new micro-transactions revenue share for Mochi publishers, that will allow Mochi publishers to earn 10% Coins affiliate revenue from new fundings that take place on…
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AS3 isometric engine
Today I’m introducing you a project ran by Djibril Tavares. It’s an open source, multilevel and multiplayer tilebased isometric engine. This is the offical list of features: Isometric…
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Understanding MochiAds Publisher Bridge – Part 2
This is the second part of Understanding MochiAds Publisher Bridge. In the first step I showed you how to configure a cross-domain policy file, calling the javascript and…
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TileSense: AS3 tile based platform engine
The name is still JohnnyCar (based on an old idea for a game), but Dylan Dalrymple plans to change it to TileSense as soon as possible. It’s a…
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Flash Decompiler Trillix review
When you compile a Flash project, you know you create a swf file. Such file is created according to the SWF File Format Specification so you can create…
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Pure AS3 magnifying effect using Displacement Map Filter
Welcome to the oldest Flash eye candy effect ever. I’ll show you how to create a magnifying effect, yes, the same old effect you see in the web…
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Understanding AS3 super() statement
One interesting statement that’s almost unexplained in the web is super(). Before explaining super()‘s features, let me talk about superclasses. From Wikipedia: In computer science, a superclass is…
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Box2D platform engine alternative
Everybody should know Box2D is the best engine you can use to make a platform game. Rick Triqui, my latest game, was made with PlayCrafter that uses Box2D,…