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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
I write about game development, HTML5, Phaser, JavaScript, TypeScript, Box2D, Flash and more fun stuff since 2006

Tunnelball: design a level for this flash game

I want you all to play TUNNELBALL, a complete flash game I developed using most of the topics covered in tutorials 1 to 5.3 Moreover, I am releasing the full source code and I invite you all to contribute to the sequel of this game by designing one or more leves for the sequel I … Tunnelball: design a level for this flash game

Talking about Tunnelball game, and Flash.

Flash game creation tutorial – part 5.3

Let’s go with another step. In this part, we’ll learn how to (almost) complete our first game… a tunnel race game. Read tutorials from 1 to 5.2 if you haven’t done it already and follow me in the game creation. I’ll continue from the code optimization seen in part 5.2, to continue adding features to … Flash game creation tutorial – part 5.3

Talking about Ball: Revamped game, Actionscript 2, Flash and Game development.

Create a flash draw game like Line Rider or others – part 4

March 31st update: part 5 released Here we go with the 4th part. Read steps 1, 2 and 3 and you’re ready to go. In the last example in step 3 we had our bouncing ball but some of you noticed that sometimes the ball appears to be “stuck” in the ground, making some fake … Create a flash draw game like Line Rider or others – part 4

Talking about Line Rider game, and Flash.

Flash game creation tutorial – part 5.2

March 14th update: part 5.3 released. Now we will discuss about code optimization (the boring – but very important – part) and some visual tricks to make the game look better, and some more issues. Code optimization In tutorials 1 to 5.1, I always include the ball actionscript in the ball object. This is correct, … Flash game creation tutorial – part 5.2

Talking about Ball: Revamped game, and Flash.

Gravity: a flash game by Jon Dutko using my tutorials

I am very glad to introduce you Gravity: a flash game by Jon Dutko developed starting from my tutorials. The game is still in beta so Jon needs feedback. It’s interesting how Jon designed some levels: growing balls, chasing pentagons, lightnings, mazes… can you beat all 30 levels? (I did it…) Here it is the … Gravity: a flash game by Jon Dutko using my tutorials

Talking about Flash and Users contributions.

Flash simple timer/countdown

Sometimes you need a timer or a countdown… for a page, in a game or whatsoever. So I am going to show you how to create a timer or a countdown. Or both. And, in next tutorials, how to use it in the games we are creating, of course… Look at this movie: On the … Flash simple timer/countdown

Talking about Flash.

Create a flash draw game like Line Rider or others – part 3

March 31st update: part 5 released March 4th update: part 4 released In the 3rd part I am going to make the ball bounce. Read lessons 1 and 2 if you haven’t done it already. Trigonomerty Basics Let’s introduce trigonometry basics and how flash manages trigonometry. I suggest you to give a look at wikipedia, … Create a flash draw game like Line Rider or others – part 3

Talking about Line Rider game, and Flash.

Flash game creation tutorial – part 5.1

March 14th update: part 5.3 released. March 3rd update: part 5.2 released. Well, since lots of readers commented and mailed me part 6a is too hard and I should split it in pieces, that’s what I am going to do. This is the part 5.1, to be read after part 5. Of course you should … Flash game creation tutorial – part 5.1

Talking about Ball: Revamped game, and Flash.

Create a flash draw game like Line Rider or others – part 2

March 31st update: part 5 released March 4th update: part 4 released February 17th update: part 3 released In this part I’ll explore how to detect collision between a ball and the line. Please read part 1 if you didn’t already. You may say: “hey, I don’t want a ball, I want a car!!”. There’s … Create a flash draw game like Line Rider or others – part 2

Talking about Line Rider game, and Flash.

Vintage colors effect action for Photoshop

Today I found an interesting tutorial on deviantart and once fitted to my needs, I converted it to a Photoshop Action Look at the colors: Before After Download the action and give me some feedback

Talking about Photoshop.

Flash game creation tutorial – part 6a

Welcome with the 6th part. I have to warn you, things start getting terribly serious from now on. First, if you haven’t done it yet, read all steps from 1st to 5th, then here we go. Time to make a small, still unfinished, but playable game. It’s called Kira in a Bubble. Play it some … Flash game creation tutorial – part 6a

Talking about Ball: Revamped game, and Flash.

Did I find a php bug?

Maybe today I found a php bug… try to run this script on your server… What do you get? I get a 0.90000000000001 on different servers with different php installations Am I the only one?

Talking about Php.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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