Latest posts
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The concept behind Stringy Flash game: determine if a Sprite is inside a lasso
Collect stuff drawing a lasso around it like in <a href = "http://www.kongregate.com/games/triqui/stringy?src=ref-x-dev-site-x-efblog" target = "_blank">Stringy Flash game</a>
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Make the player die after a long fall with StencylWorks
Learn how to make a StencylWorks platform game featuring death for falling from high places
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Create REAL explosions with Box2D – adding textures
Real Box2D explosions, now with textures. The final step.
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Attend the Flash Gaming Summit 2012 with a 15% OFF!
The <strong><a href="http://www.flashgamingsummit.com/" target="_blank">Flash Gaming Summit</a></strong> is the leading annual one-day conference dedicated to fostering the growth and success of the Flash games community. Now you can attend it with a 15% OFF!
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Develop double jump behavior in StencylWorks
Learn how to make a double jump behavior with StencylWorks. Very useful for your platform games.
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Create REAL explosions with Box2D – exploding objects and setting the center of explosion with mouse click
Real Box2D explosions get even more real
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One game, many frameworks
Ever wanted to build a mobile game using a framework? <strong>Roger Engelbert</strong> built a guide to do it with <strong>four</strong> different frameworks!
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Flare3D 2.0 + Flare3D Physics overview
If Flare3D 2.0 is not enough, you can add 3D physics to your games with Flare3D Physics
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Manage saved games with StencylWorks
How to use StencylWorks to manage saved games as the player progresses through the levels
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iPhone String Avoider prototype with Adobe Flash Professional CS5.5
An experiment to port Stringy engine to iPhone using Adobe Flash Professional CS5.5
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Develop a string avoider prototype with Corona SDK
Mobile version of the string avoider prototype made with Corona by <strong>Christian Wisniewski</strong>
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Play Stringy, my latest Flash game
Play Stringy, beat all 40 levels as fast as you can to earn all 120 white stars.