Redesigning the blog
Since the blog is almost five years old, I must seriously redesign it. The problem is: there are so many beautiful blog themes out there I really do not know how to redesign my blog. That’s why I am asking you some suggestions. How should this blog look like? Which features would you add? Help … Redesigning the blog
Understanding AS3 getDefinitionByName (for all eval maniacs)
Sometimes you may want to create a new class or DisplayObject only starting from its name. This is where something like an eval function would come into play, but we have to manage it in a different way with AS3. Look at this movie: Circles are four different objects called symbol1, symbol2, symbol3 and symbol4 … Understanding AS3 getDefinitionByName (for all eval maniacs)
Pausing a Flash game or movie detecting its focus
Sometimes we want our Flash game or movie to stop when the user is not playing/watching it. It’s a feature blog readers ask me frequently, because once they read the post, often they need to reload the page to enjoy the demostrative Flash movie as it was already running before readers could see it. Also, … Pausing a Flash game or movie detecting its focus
Create a Flash prototype of The Moops – Combos of Joy – Step 2
Here we are with the 2nd part of the tutorial to create a game like The Moops. The guys at Heavy Boat, the studio behind the game, are following the tutorial too, so I hope I’ll try to make something really similar to their game. In the first part I showed you how to fire … Create a Flash prototype of The Moops – Combos of Joy – Step 2
Flash Game Development by Example – My book is on the shelves!!
This is a very important day for me and the blog. After about seven months of writing, coding, rewriting and recoding, finally my (first) book is on the shelves!! The title is Flash Game Development by Example and it’s a complete AS3 guide to the creation of 10 (9 on the book + 1 extra … Flash Game Development by Example – My book is on the shelves!!
