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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about 3D

Play Pod Training – and also play Mass Effect 3 once released!

Play Pod Training, the first Cognitive Interactive Application launched on Mass Effect 3 official site.

Talking about 3D, Actionscript 3, Flash, Game development and Monetize.

Play CubesOut, a 3D Flash physics game

Play CubesOut, my latest 3D physics Flash game

Talking about 3D, Actionscript 3, Flash, Game development and Monetize.

jiglib plugin for Flare3D updated

A little update to Christian Östman’s plugin and some minor news.

Talking about 3D, Actionscript 3, Flash and Game development.

Complete game prototype using Flare3D and JiglibFlash

A 3D physics game prototype made with Flare3D and JiglibFlash

Talking about CubesOut game, 3D, Actionscript 3, Flash and Game development.

Create a Flash Ball game with visual from above – Flare3D version

How to make a Flash 2D ball game using Flare3D engine

Talking about Ball Game game, 3D, Actionscript 3, Flash and Game development.

The making of A Small Car, a 3D Flash game made with Flare3D

Christian Östman explains the workflow that brought A Small Car game to our monitors.

Talking about 3D, Actionscript 3, Flash, Game development and Users contributions.

360 degrees panorama viewer with Flare3D

This is a quick experiment with two sided materials in Flare3D. We start with this photo taken without any kind of permission from 360pixel: And with a Flare3d sphere with a two sided material and this actionscript:

Talking about 3D, Actionscript 3 and Flash.

Box2D collisions rendered in 3D with Away3D

Did you ever wonder what would be possible if you could merge a 2D physics engine with a 3D engine? Roger Engelbert from Done With Computers, apart from having a blog with awesome posts (really! have a look!), tried to use Away3D to render Box2D collisions. You will see the result by yourself. « Here … Box2D collisions rendered in 3D with Away3D

Talking about 3D, Actionscript 3, Box2D, Flash, Game development and Users contributions.

3D Sokoban Prototype with Unity

If you are following my Sokoban3D series, after seeing the final examples made with Flare3D, Away3D and Alternativa3D, you probably wonder what can be done with Unity, “the most powerful engine this side of a million dollars” as said on the official site. I played a bit with the engine and I found the learning … 3D Sokoban Prototype with Unity

Talking about Sokoban game, 3D and Game development.

Learn Away3d with Away3D 3.6 Essentials book

Did you enjoy the series of Sokoban prototypes made using Away3D? If you want to learn how to master Away3D, then Away3D 3.6 Essentials is the book for you. You will learn how to: * Draw primitive shapes such as cubes, cones, spheres, and planes without having to manually construct them from their basic elements

Talking about 3D, Actionscript 3 and Flash.

Flash 3D Sokoban Prototype with Alternativa3D – final version

Flare3D and Away3D versions of the Sokoban prototype have been published. What’s now? Directly from InspiritGames we have an Alternativa3D port of the prototype. It’s a great porting, although it looks a bit “flat” because Alternativa3D does not support light. In the same blog you can find the Alternativa3D first prototype and even a version … Flash 3D Sokoban Prototype with Alternativa3D – final version

Talking about Sokoban game, 3D, Actionscript 3, Flash, Game development and Users contributions.

Flash 3D Sokoban Prototype with Away3D – final version

This is the Away3D script which includes the same features I showed you in the Flare3D version. There are a couple of issues, like lines 246 and 248 which do not correctly change the crate top material once it’s over a goal, and a really low framerate if I enable the Z ordering at line … Flash 3D Sokoban Prototype with Away3D – final version

Talking about Sokoban game, 3D, Actionscript 3, Flash and Game development.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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