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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Flash

Create a Flash game like Deflection

Multipart tutorial: available parts 1, 2, 3 Today I spent some time with a game called Deflection. According to his author, it’s an addictive physics based game where the objective is to deflect the ball into the goal by creating deflection walls. I bet I scared most of you with the word “physics”. This means … Create a Flash game like Deflection

Talking about Deflection game, Actionscript 2, Flash and Game development.

Summer Couples: a game made in an airplane

Probably you did not notice it, but during the last days I enjoyed a trip to Ibiza, Spain. One of the most interesting sides of being a PROgrammer is you can work from almost everywhere (although with a lot of limitations, as I will explain in a future post). The flight connecting Venice to Ibiza … Summer Couples: a game made in an airplane

Talking about Flash and Game development.

Make a game like Lumines with Flash – part 2

In the first part we managed to move and rotate a 2×2 square made (obviously) by 4 bricks. Now we’ll see how to make them fall when we press SPACE key. Notice that you move and rotate blocks by tapping arrow keys, but you make them fall by pressing SPACE. This because timing is essential, … Make a game like Lumines with Flash – part 2

Talking about Lumines game, Actionscript 2, Flash and Game development.

Make a game like Lumines with Flash

I have to admit it… I got completely addicted to this game… so I decided to make my own Flash version. If you don’t know what is Lumines, it’s a casual game you can download from Steam. The game is simple: control squares made by 2×2 bricks of different colors falling from the top like … Make a game like Lumines with Flash

Talking about Lumines game, Actionscript 2, Flash and Game development.

Playing with getPixel

Today I played a bit with getPixel function and I want to share with you some considerations about it. First, you have to know getPixel(x,y) returns an integer that represents an RGB pixel value from a BitmapData object at a specific point (x, y). Then, I wanted to know the percentage of a color in … Playing with getPixel

Talking about Actionscript 2 and Flash.

Create a Flash game like ColorFill – part 1

If you play all successful Flash games (and you should, if you want to be a Flash game developer), surely you played ColorFill. In this game, you have to fill 80% of the stage with colors while avoiding collisions with enemies. Play the game a bit then follow this prototype The main idea to create … Create a Flash game like ColorFill – part 1

Talking about ColorFill game, Actionscript 2, Flash and Game development.

Step by step AS3 translation of Creation of a platform game with Flash – step 1.5

According to Bart de Boer, this is the step 1.5 of the Step by step AS3 translation of Creation of a platform game with Flash. He fixed the jump issue and improved the collision engine. As in the previous example, the file Script.as is the main class: /*____________________________________________________ |______________ register of functions _______________| |____________________________________________________| – … Step by step AS3 translation of Creation of a platform game with Flash – step 1.5

Talking about Platform game game, Actionscript 3, Flash, Game development and Users contributions.

Step by step AS3 translation of Flash game creation tutorial – part 2

This is the second part of Tim Edelaar‘s step by step AS3 translation of Flash game creation tutorial. Now it’s time to translate to AS3 the content of Flash game creation tutorial – part 2 which I suggest you to read before this one. The style of the coding is the same of the previous … Step by step AS3 translation of Flash game creation tutorial – part 2

Talking about Ball: Revamped game, Actionscript 3, Flash, Game development and Users contributions.

Adding a new twist to the prototype of a Flash game like Poux

Do you remember the Poux tutorial series? If not, then read parts 1, 2 and 3 and take a look at the finished project known as Christmas Couples. I always say using prototypes to create games is a good idea, and the almost 7,000,000 plays Christmas Couples had since its release confirm my theory. Anyway, … Adding a new twist to the prototype of a Flash game like Poux

Talking about Poux game, Actionscript 2, Flash and Game development.

Step by step AS3 translation of Creation of a platform game with Flash – step 1

This seems to be the month of AS3 conversions. Good, this means AS3 community is growing. Today we’ll see how Bart de Boer translated Creation of a platform game with Flash – step 1 into AS3. You are invited to read Creation of a platform game with Flash – step 1 to know all theory … Step by step AS3 translation of Creation of a platform game with Flash – step 1

Talking about Platform game game, Actionscript 3, Flash, Game development and Users contributions.

Step by step AS3 translation of Flash game creation tutorial – part 1

Today I am glad to publish the work of Tim Edelaar that translated all AS2 files of the most successful post of this blog, Flash game creation tutorial – part 1. The most interesting thing is he did not use a class, but he wrote the actionscript directly in the timeline in the… let’s call … Step by step AS3 translation of Flash game creation tutorial – part 1

Talking about Ball: Revamped game, Actionscript 3, Flash, Game development and Users contributions.

Managing multiple balls collisions with Flash: AS3 version

Some days ago Sunil Changrani sent me a the script to manage multiple balls collisions with Flash, in AS2. Now, it’s time for Andrew Cook to give us the AS3 version. Hi Emanuele, I’ve been coming to your blog for over a year now. I am doing a new game with Ball vs. Ball collision … Managing multiple balls collisions with Flash: AS3 version

Talking about Actionscript 3, Flash, Tutorials and Users contributions.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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