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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about HTML5

Give your HTML5 games a “full screen” option and manage game scaling and resizing in a couple of lines of code thanks to Phaser 3 version 3.16

Finally you can make your HTML5 games enter full screen mode, scale and resize in any way you want thanks to the latest Phaser 3 version: Phaser 3.16 has been released and it brings awesome new features.

Talking about Game development, HTML5, Javascript and Phaser.

Build a HTML5 casual game like “Stick Hero” only using tweens, with room for customization thanks to Phaser 3

“Stick Hero” is a HTML5 physics game built with no physics, only using tweens. Growing and bouncing poles, scrolling platforms, falling characters, camera shake, everything was made only playing animations. Powered by Phaser, source code available and with room for customization.

Talking about Stick Hero game, Game development, HTML5, Javascript and Phaser.

HTML5 endless runner built with Phaser and Arcade physics step 5: adding deadly fire, being kind with players by setting its body smaller than the image

Jump on platforms, collect coins and avoid fire – or burn!! – in the HTML5 endless runner prototype built with Phaser 3 and Arcade physics. Commented source code available, and a tip about playing with bounding boxes to make the game easier to play

Talking about Endless Runner game, Game development, HTML5, Javascript and Phaser.

“String Avoider” HTML5 game prototype updated to Phaser 3 with a new end of level effect

The old Flash smashing hit “String Avoider” has been built in HTML5 using Phaser 3. Completely commented source code. Take the string safely to the goal. Three levels to play.

Talking about String Avoider game, Game development, HTML5, Javascript and Phaser.

Complete HTML5 SameGame game for you to play and download, featuring “no more moves” check – powered by Phaser 3 and pure JavaScript SameGame class

The classic 10 rows x 20 columns SameGame game can also be easily built thanks to the new methods added to my SameGame pure JavaScript class. No dependencies at all. Try the Phaser 3 example.

Talking about SameGame game, Game development, HTML5, Javascript and Phaser.

HTML5 endless runner built with Phaser and Arcade physics step 4: adding a scrolling parallax background

The HTML5 Endless runner built with Phaser and Arcade physics is enriched with a parallax scrolling background. Full commented source code available

Talking about Endless Runner game, Game development, HTML5, Javascript and Phaser.

Thank you for being my reader in 2018 – Look what happened on the blog this year

During 2018 I published 20 game series tutorials explained in almost 100 posts and released a book which is having a huge success. Thank you for being my reader in 2018, see you in 2019. Have a look at all my 20 tutorial series.

Talking about C#, Game development, HTML5, Javascript, Monetize, Phaser and Unity3D.

Pure Javascript class to handle SameGame games, ready to communicate with your favorite HTML5 framework. Phaser 3 example included

What about a pure JavaScript class, with no dependencies at all, allowing to handle your SameGame games? Here it is, with a working Phaser 3 example included. Just drop the class in your project and you’ll only have to handle input and animations.

Talking about SameGame game, Game development, HTML5, Javascript and Phaser.

Build a HTML5 game like “Block it” using Phaser 3 and Arcade physics in less than 100 lines of code

Enjoy the HTML5 version of “Block it” mobile smashing hit, built in less than 100 lines with Phaser 3 and Arcade Physics. Full source code available.

Talking about Block it game, Game development, HTML5, Javascript and Phaser.

Pure Javascript class to handle Match3 games like Bejeweled, ready to communicate with your favorite HTML5 framework. Phaser 3 example included

What about a pure JavaScript class which handles everything you need in a HTML5 Match3/Bejeweled/Candy Crush game allowing you to focus only on the visual/audio part? Full source code and Phaser 3 example included

Talking about Bejeweled game, Game development, HTML5, Javascript and Phaser.

HTML5 endless runner built with Phaser and Arcade physics step 3: adding textures to platforms and coins to collect

The HTML5 endless runner powered by Phaser 3 and Arcade physics now features textured platforms and animated coins to collect, all easily done in a few lines. Commented source code available.

Talking about Endless Runner game, Game development, HTML5, Javascript and Phaser.

Match 3 Bejeweled HTML5 prototype built with Phaser updated to Phaser 3 adding object pooling and using ECMA Script 6 conventions

HTML5 Bejeweled/Candy Crush Match 3 prototype featuring swipe, animations, combos and object pooling built using Phaser 3 following ECMA Script 6 conventions – Full source code available.

Talking about Bejeweled game, Game development, HTML5, Javascript and Phaser.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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