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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about HTML5

FGL published 3rd Quarter earnings: gaming market is growing, including Flash!

FGL publishes 3rd Quarter earnings: good results for native and HTML5 mobile games, great growth for Unity licenses and a Flash bounce back!!

Talking about Flash, Game development, HTML5, Monetize and Unity3D.

Phaser tutorial: how to create an HTML5 survival horror game in 6 easy steps

HTML survival horror prototype explained in 6 easy steps using bitmap data, masking and getPixel32. And Phaser, obviously.

Talking about Survival Horror game, Game development, HTML5, Javascript and Phaser.

About to release my 3rd book. Prepare to create awesome games with Cocos2d-JS

I almost finished my third book. Almost every Cocos2d-JS feature has been deeply covered, really proud about it.

Talking about Game development, HTML5 and Javascript.

HTML5 game “Whack a Creep” featured on Amazon Appstore for the second time

This is the story of an HTML5 game made with Construct2 which has been featured TWICE in Amazon Appstore thanks to FGL

Talking about Construct, Game development, HTML5 and Monetize.

GamePix: The new HTML5 games distribution platform has launched

GamePix hosts your game on secure servers and distributes it to a network of qualified publishers. Read the press release.

Talking about Game development, HTML5, Javascript and Monetize.

A quick HTML5 survival horror prototype made with Phaser

I was able to create an HTML5 survival horror prototype with Phaser in a few lines, can you guess how?

Talking about Survival Horror game, Game development, HTML5, Javascript and Phaser.

How to bring your HTML5 games title screen to life in a minute with Phaser

Make your HTML5 games title screen look more polished with Phaser in a minute with a couple of lines of code

Talking about Game development, HTML5, Javascript and Phaser.

Phaser + JScrambler = awesome games with awesome protection

JScramber allows you to protect and sitelock your Phaser games in a matter of seconds. Tested and approved.

Talking about HTML5, Javascript and Phaser.

Upcoming HTML5 game made with Phaser: Sealife Vs Mines

Announcing my 3rd HTML5 game called Sealife Vs Mines, made with Phaser and looking for distribution.

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

HTML5 Diamond Digger Saga prototype made with Phaser – adding dirt and water

My HTML5 Diamond Digger Saga prototype now features dirt and water, for a full gaming experience. Made with Phaser in a few lines.

Talking about Diamond Digger Saga game, Game development, HTML5, Javascript and Phaser.

HTML5 Diamond Digger Saga prototype made with Phaser

A basic HTML5 Diamond Digger Saga prototype can be written in about 100 lines. Play the game and look at the code.

Talking about Diamond Digger Saga game, Game development, HTML5, Javascript and Phaser.

The basics behind Diamond Digger Saga: flood fill algorithm

Did you know King’s game Diamond Digger Saga entirely works around flood fill algorithm?

Talking about Diamond Digger Saga game, Game development, HTML5, Javascript and Phaser.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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