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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about HTML5

HTML5 games are generating more and more revenue, according to FGL.com

Do you still have doubts about HTML5 game monetization? Where words fail, numbers win – have a look.

Talking about Game development, HTML5 and Monetize.

How to submit your HTML5 game to FGL HTML5 marketplace with an easy wizard

Using FGL HTML5 API to monetize an HTML5 game is easy, but the submission process is even easier. Have a look.

Talking about Game development, HTML5, Javascript and Monetize.

HTML5 Totem Destroyer fully working prototype using Phaser

Phaser HTML5 framework and p2 physics let you do awesome physics stuff in just a few lines, have a look at this Totem Destroyer prototype

Talking about Totem Destroyer game, Game development, HTML5, Javascript and Phaser.

Protect, obfuscate and sitelock your HTML5 games and your JavaScript scripts with JScrambler

Finally a fast and robust way to protect your JavaScript and HTML5 projects and games: JScrambler

Talking about HTML5, Javascript and Reviews.

Monetizing an HTML5 game with FGL HTML5 API – even if you are using Construct2

Second step of my attempt to monetize HTML5 games, covering FGL’s opportunity for HTML5 games

Talking about Construct, Game development, HTML5, Javascript and Monetize.

How to create a complete HTML5 “2048” game with Phaser

A complete 2048 HTML5 game made with Phaser using Sprites, filters, tweens, groups, text styles, callbacks… watch and learn!

Talking about 2048 game, Game development, HTML5, Javascript and Phaser.

Experiment: monetizing a game in the post MochiMedia era

My attempt to rebuild from scratch a passive income with web games in the post Mochi era

Talking about Game development, HTML5, Javascript and Monetize.

Quick HTML5 physics test with Phaser 2.0 and p2 physics

The popular HTML5 framework Phaser reached version 2.0 featuring p2.js physics. Let’s play with it.

Talking about Game development, HTML5, Javascript and Phaser.

Easy and fast HTML5 physics with Panda.js and p2.js physics library

Panda.js continues to amaze me. Look at the physics demo powered by p2.js. Create, skin, select and destroy bodies.

Talking about Game development, HTML5 and Javascript.

Complete HTML5 Concentration game made with PIXI.js – Adding animation with Tween.js

My complete HTML5 concentration game powered by PIXI.js has been enriched with Tween.js animations, check the result and play.

Talking about Concentration game, Game development, HTML5, Javascript and Users contributions.

Turn your HTML5 games into native mobile games with CocoonJS

With CocoonJS you can port yout HTML5 games to mobile devices as native apps and testing them without actually have them installed.

Talking about HTML5 and iOS.

Look at Panda.js HTML5 game engine capabilities with a working game prototype

Panda.js is a great HTML5 engine to create games for mobile and desktop. Look how I made a complete game prototype with a lot of moving stuff in just a few lines.

Talking about Game development, HTML5 and Javascript.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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