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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Monetize

Play Pod Training – and also play Mass Effect 3 once released!

Play Pod Training, the first Cognitive Interactive Application launched on Mass Effect 3 official site.

Talking about 3D, Actionscript 3, Flash, Game development and Monetize.

4 steps to turn your Flash Arcade site into a two million visitors/month portal

How to create a Flash Arcade portal from scratch and get it to 2,000,000 visitors/month. By Michael Edlavitch

Talking about Flash, Monetize and Users contributions.

Did you enter the 2011 Flash Games Market Survey? Respond and win!

Take part at the 2011 Flash Games Market Survey and help us to understand Flash game development market. And you can also win prizes!

Talking about Flash, Game development and Monetize.

Guide to Mochi Media services – connecting with Mochi Services and using Link Tracking

Second part of the Mochi Media services: connect to Mochi Services and use Link Tracking.

Talking about Actionscript 3, Flash, Game development and Monetize.

Guide to Mochi Media services – How to set up a game and enable for Live Update

How to include Mochi Media services into your Flash game. In this first part we’ll look at live update.

Talking about Actionscript 3, Flash, Game development and Monetize.

Removing all ads from the blog

Turning the blog into an independent blog without ads.

Talking about Blogging and Monetize.

Play CubesOut, a 3D Flash physics game

Play CubesOut, my latest 3D physics Flash game

Talking about 3D, Actionscript 3, Flash, Game development and Monetize.

Kongregate + Unity = $25,000 contest!

Kongregate, one of the most famous Flash games portals, now supports Unity games. Unity is a powerful development environment which allows you to create web, mobile, and even console games. To celebrate the partnership, they launched a game development contest. The 10 best Unity games published before February 15, 2011 will win cash prizes for … Kongregate + Unity = $25,000 contest!

Talking about Contests, Game development and Monetize.

Don’t miss Flash Gaming Summit 2011

If you are a Flash game developer or a publisher, you shouldn’t miss Flash Gaming Summit 2011. For the third year the conference will bring together leaders in the Flash game space to share industry insights and strategies on successful game design, development and monetization. Do you want some names? Chris Harris from Ninja Kiwi … Don’t miss Flash Gaming Summit 2011

Talking about Flash, Game development and Monetize.

Getting your Flash game sponsored – the book

Are you looking for a comprehensive guide about getting your game sponsored? Ryan Wolniak from Freelance Flash Games just released a book to help game developers make more money from their flash games: Getting your Flash Game Sponsored. Ryan spent nine months to write this guide about making a Flash game more appealing to sponsors. … Getting your Flash game sponsored – the book

Talking about Flash, Game development, Monetize and Reviews.

Flash Games Market Survey – 2010 edition

After the huge success of Flash Games Market Survey, Mochi Media in partnership with Flash Game License and Adobe present 2010 Flash Games Market Survey. Last year’s survey showed just how vibrant the space is, it’s time to give some information again to help Mochi and partners to improve Flash gaming world. In addition, you … Flash Games Market Survey – 2010 edition

Talking about Flash, Game development and Monetize.

Integrate Mochi games in your custom arcade website

Do you want to create your custom arcade website without using popular arcade scripts or WordPress plugins? Maybe with a Mochi integration? That’s what Gabriel Bianconi did, and he wants to share his script with us. It’s a simple, interesting script dedicated to all developers looking for a quick way to integrate Mochi games into … Integrate Mochi games in your custom arcade website

Talking about Monetize, Php and Users contributions.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 227 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw and Sum, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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