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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Users contributions

governor: multithreading script engine written in AS3

Do you know what is a script engine? Basically it’s an engine working with the main game engine allowing to create pre-defined series of events that occurs when triggered by player location or actions. One of the first games using this technique to increase realism was Half Life, in 1998 Scripted events and a robust … governor: multithreading script engine written in AS3

Talking about Actionscript 3, Flash and Users contributions.

AS3 quick movieclip manager class

I think one of the most important things making the difference between a programmer and a PROgrammer is the ability to write code you can’t use again and again. Building reusable code speeds up projects and does not need that much test, since you already know what to expect from your snippets. This is the … AS3 quick movieclip manager class

Talking about Actionscript 3, Flash and Users contributions.

Do players play all levels of your Flash game? Tarwin’s experience

After reading Do players play all levels of your Flash game? post, Tarwin Stroh-Spijer from TouchMyPixel tells us the experience with his games and an overall about players keeping playing the games. « Some great stats, thanks. I’ve been looking at this myself for the Scarygirl game, where we had an even sharper drop off. … Do players play all levels of your Flash game? Tarwin’s experience

Talking about Game development and Users contributions.

Looking for case studies

Hello folks. As you should know (no, there is no reason why you should know it…) I am preparing for a trip to Cuba. I will be able to connect only from some hotels, and even if this does not represent a problem, I would feel safer if I had some posts ready to go … Looking for case studies

Talking about Users contributions.

Case study: The Big Adventure – a Box2D RPG

Ok, it’s not an april fool… the bulgarian freelancer Krasimir Tsonev really made a Box2D based RPG game called The Big Adventure. And he also built the official game site with all features it needs to attract players: a community, a forum, a ladder, updated news… really a good job. Now he wants to share … Case study: The Big Adventure – a Box2D RPG

Talking about Actionscript 3, Box2D, Flash, Game development and Users contributions.

Monetize your Flash games with GamesChart

Do you remember Emanuele Ornella from Mind the Move? It’s the guy behind the Come2Play multiplayer API tutorial posted about a month ago. Now he is explaining us a new way to monetize Flash games: GamesChart « When I first saw the announcement on Flash Game Developers group on www.linkedIn.com about the GamesChart beta program … Monetize your Flash games with GamesChart

Talking about Actionscript 3, Flash, Game development, Monetize, Reviews and Users contributions.

Flash AS3 Pixel based circle collision engine

After seeing the Lineball video teaser I got some email asking me how did I make the hollow circle with Box2D, and how to get a smooth drawing using box primitives. Well, I have to say I didn’t use Box2d, but another library called Collision Detection Kit. I’ll publish some tutorial about it once I’ll … Flash AS3 Pixel based circle collision engine

Talking about Actionscript 3, Flash, Game development and Users contributions.

Being a geek in Venezuela

Yesterday I bought a MacBook on the Apple Store using some of the income generated by this blog. Do you know why I could do this? Because I am a geek, and because I live in Italy. If I lived in Venezuela, things could have been quite different. This is the story of John Freddy … Being a geek in Venezuela

Talking about Monetize, PROgramming and Users contributions.

Mochi Media Haiti Relief Fund

You certainly know what happened in Haiti some days ago. On January 12, a 7.0 magnitude earthquake struck and almost destroyed the capital and all nearby cities. The whole world is moving to support disaster relief, and I want you to know MochiMedia will be participating in the Haiti relief fund initiative that has started … Mochi Media Haiti Relief Fund

Talking about Users contributions.

HiRoads case study: the aftermath

Do you remember Filippo Bodei‘s HiRoads case study? After two months with HiRoads in the wild, Filippo shares with us the result of his project. « Here we are again after about two monts since HiRoads went live! Today, the 21st of January, I can count 1203 registered users and 250 roads published on www.hiroads.com … HiRoads case study: the aftermath

Talking about Game development, Monetize and Users contributions.

Flave, a new open source AS3 Verlet physics engine

Do you remember Luis Fernando Silva? He released a Box2D platform engine some months ago, and now I am publishing his last work, a Verlet physics engine. If you need more information about Verlet integration, check this post. This is what Luis says: « So, I was developing a small physics engine for a game … Flave, a new open source AS3 Verlet physics engine

Talking about Actionscript 3, Flash and Users contributions.

Come2Play multiplayer API tutorial

Today I want to introduce you a Come2Play multiplayer API tutorial written by Emanuele Ornella from Mind the Move. Emanuele is a Flash game developer and a board game designer too. « After the development of my first two games Tokyo Train and Haunted house I am interested in development of a multiplayer game. For … Come2Play multiplayer API tutorial

Talking about Actionscript 3, Flash, Game development and Users contributions.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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