Skip to the content

Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
I write about game development, HTML5, Phaser, JavaScript, TypeScript, Box2D, Flash and more fun stuff since 2006

Create a Flash ball game using AS3

Ok… I think it’s time to start talking about Actionscript 3. Even if AS2 is way to be dead, is becoming a bit obsolete… every new library like Box2DFlashAS3 only works in AS3, so sooner or later we must learn AS3. Obviously I won’t stop talking about AS2 until it’s dead and stinking… but this … Create a Flash ball game using AS3

Talking about Ball: Revamped game, Actionscript 3, Flash and Game development.

Playing with Box2DFlashAS3

Some time ago I told you to watch Box2DFlashAS3 physics engine. I dont’ know if you did it, but I did. While the original Box2D project come to 2.0.0 version, the AS3 porting is “still” at 1.4.3, but soon it will be upgraded. So I think it’s absolutely time to play with this library. While … Playing with Box2DFlashAS3

Talking about Actionscript 3, Box2D and Flash.

Creation of a platform game with Flash – step 3

To show you how hard I am going to try wiping the vaporware out of my life, I am publishing the 3rd part of the platform game tutorial. Read parts 1 and 2 if you don’t remember what I am talking about. In this update, I introduced two new tile types: the lava tile that … Creation of a platform game with Flash – step 3

Talking about Platform game game, Flash and Game development.

Wipe the vaporware out of your life

Do you know what’s the so-called vaporware? From Wikipedia: Vaporware is a software or hardware product which is announced by a developer well in advance of release, but which then fails to emerge, either with or without a protracted development cycle. Interesting thing… they gave a name to most developers’ habit… starting a project and … Wipe the vaporware out of your life

Talking about Game development and Monetize.

Make a Flash game like BoxHead – part 1

One of the most popular Flash games is BoxHead by Sean Cooper, that released the 5th game of the series called The Zombie Wars. At the moment I am just giving a small prototype of the “hero” controlled with arrow keys and the “zombie” chasing the hero. One of the interesting things about BoxHead is … Make a Flash game like BoxHead – part 1

Talking about BoxHead game, Flash and Game development.

Where in the world are your Flash games being played now?

It’s an interesting question, isn’t it? Maybe in the near future MochiAds guys will be able to answer this question. This is a message from JamesonH: Here’s a little feature that one of our Computer Scientists, Emad, put together to show how global Flash games are. It’s still very experimental and there are a lot … Where in the world are your Flash games being played now?

Talking about Flash.

From zero to Bombuzal – step 4

One of the biggest problems of step 3 was Bombuzal waled sooo slowly. So I added a variable called walk_speed where I assign the walking speed in pixels per frame. Then, in the original game you have to think fast. You can’t stay on the same tile for more than about 5 secods, or the … From zero to Bombuzal – step 4

Talking about Bombuzal game, Flash, Game development and Users contributions.

Google recognizes I am an authority

After giving me a PR7, then slapping me down to PR4 because (Google said) I was selling links, after giving me a PR5 and after marking my blog as a blog that could harm your computer, now Google says I am an authority. Look what happens when you search for my name: An authority result! … Google recognizes I am an authority

Talking about Blogging.

How to sitelock a Flash movie

Sometimes you need to make your Flash movie (or game) to work only on selected domains. Sometimes you may want to blacklist some domains so they can’t display your Flash content. This is called sitelocking, and means you lock a movie to a specific site. Let’s see how can you sitelock a Flash file. The … How to sitelock a Flash movie

Talking about Flash.

BallPusher: new Flash game prototype

Here it is another fresh Flash game prototype by FrozenHaddock, that jumps from the forum to the blog. FrozenHaddock was playing around with Flash as he says, when he come out with an interesting prototype. Something I was fiddling about with, might work well as a puzzle game of some sort. Some people might find … BallPusher: new Flash game prototype

Talking about BallPusher game, Flash, Game development and Users contributions.

Displaying enemy’s energy bar in Flash games

In almost all “kill the enemy” games you can see a green energy bar turning orange and red as the foe get wounded by our fire. It’s time to show you how can you do this. In this example, I will start from the Flash prototype of a game like Balloon Invasion example but obviously … Displaying enemy’s energy bar in Flash games

Talking about Flash and Game development.

A new player control concept

Well, I don’t know if it’s really new or some of you already saw it elsewhere… but I’ve never seen this way to control the player It works this way: you move the mouse pointer. When you click the mouse, the player will move in the opposite direction of your mouse pointer. The closer the … A new player control concept

Talking about Flash and Game development.
Page 140 / 158FirstPrevNextLast

101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
Manage Consent
To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
Functional Always active
The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
Preferences
The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
Statistics
The technical storage or access that is used exclusively for statistical purposes. The technical storage or access that is used exclusively for anonymous statistical purposes. Without a subpoena, voluntary compliance on the part of your Internet Service Provider, or additional records from a third party, information stored or retrieved for this purpose alone cannot usually be used to identify you.
Marketing
The technical storage or access is required to create user profiles to send advertising, or to track the user on a website or across several websites for similar marketing purposes.
Manage options Manage services Manage {vendor_count} vendors Read more about these purposes
View preferences
{title} {title} {title}