Latest posts
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Using Box2D buoyancy controller to create a pool
Today's Box2D tutorial will show you how to push Box2D buoyancy controller to its limit to create pools
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Creation of a jigsaw puzzle game – Flash AS3 version
AS3 version of the HTML5 jigsaw engine made by Ami Hanya using FlashDevelop and GreenSock
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Flash Gaming Summit 5: meet the speakers and get a 15% OFF
Meet the speakers of the upcoming Flash Gaming Summit 5 and get a 15% OFF with <strong>blog_Emanuele</strong> coupon code.
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Create better-looking tile based games with AS3 Color Matrix Filter
Are you tired to create tile based games which look flat with repetitive textures? Try AS3 Color Matrix Filter
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Introducing the new Citrus engine
A brief overview to the new Citrus engine, building a Totem Destroyer level in just a few lines
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How to install Xcode and cocos2d for iPhone if you are an absolute beginner
Time to talk about iOS development, Xcode and cocos2d. Get a Mac and install Xcode and cocos2d.
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Game on! The future of Flash as a game development platform
Some official numbers about the future of Flash as a gaming development platform. Long live AS3!
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Syntax highlighter switched to Crayon
To make you all read a better blog, I changed the syntax highlighter and now I am using Crayon. Feedback needed.
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Understanding NAPE collision detection
Let's see how to detect collisions using NAPE and which listeners can help us
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“Hundreds” Flash game prototype using Box2D – handling collisions
Second step of the Box2D Hundreds game prototype. Now it works like a game.
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The best spots to place your goods to be sold on a blog
Which are the best spots to place items for sale in a blog? Detailed statistics about my experience.
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Creation of a jigsaw puzzle using HTML5 Canvas and KineticJS – step 4: rotating the pieces
The fourth part of the HTML jigsaw puzzle generator, let's see how to rotate pieces in a firendly way.