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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
I write about game development, HTML5, Phaser, JavaScript, TypeScript, Box2D, Flash and more fun stuff since 2006

Video preview: Laser-PANIC!, a small game to test Box2D slice engine

Video preview of Laser-PANIC! – my upcoming game

Talking about Actionscript 3, Box2D, Flash and Game development.

Creation of a complete Flash Astro-PANIC! game

The complete making of Astro-Panic! game taken from Flash Game Development by Example.

Talking about Astro-PANIC! game, Actionscript 3, Flash and Game development.

How to create a Flash platformer using Citrus Engine

Prototype of a platformer with coins to collect, enemy to avoid and moving platforms ruled by physics using Citrus Engine 2

Talking about Platform game game, Actionscript 3, Flash and Game development.

Slicing, splitting and cutting objects with Box2D

Find how to splice, slide and cut objects with Box2D and a laser

Talking about Actionscript 3, Box2D and Flash.

Removing all ads from the blog

Turning the blog into an independent blog without ads.

Talking about Blogging and Monetize.

Working on a Box2D slice/split/cut engine

A work in progress of my Box2D 2.1a split/cut/slice engine.

Talking about Actionscript 3, Box2D and Flash.

Play CubesOut, a 3D Flash physics game

Play CubesOut, my latest 3D physics Flash game

Talking about 3D, Actionscript 3, Flash, Game development and Monetize.

Creation of a platform game using FlashPunk – Title screen

3rd step of the FlashPunk platformer tutorial. This time we’ll meet the title screen.

Talking about Platform game game, Actionscript 3, Flash and Game development.

Creation of a platform game using FlashPunk – step 2

Second part of the FlashPunk platformer tutorial. Featuring double jumps and sprite maps.

Talking about Platform game game, Actionscript 3, Flash and Game development.

Tweet! Tweet! Follow me on Twitter

Follow me on Twitter!! http://twitter.com/triqui

Talking about Blogging.

Case study: Pixel City Skater, an iPhone game made with Flash

Making iPhone games with Flash? Christian Östman made it, and shares his thoughts with us

Talking about Actionscript 3, Flash, Game development and iOS.

Achievement unlocked: blog for five years

Today the blog is five years old. There’s nothing much to say… that’s quite an achievement.

Talking about Blogging.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 227 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw and Sum, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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