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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Flash

Earn $50 including The Game Homepage API in your Flash game

Today I received some interesting news from Gaz, the brain behind The Game Homepage. He developed an API for his brand new Compete section and hw is looking for good games to use it. He is offering $50 for every game that will include the API, and he does not mind you leaving any sponsorship … Earn $50 including The Game Homepage API in your Flash game

Talking about Flash, Game development and Monetize.

Prototype of a Flash game like Floaty Light

Do we really need another “move a ball in some way from A to B avoiding C” game? Noooooooo… but it seems two or three people still like this kind of games, so the new torture branded Game Garage is Floaty Light. Just kidding, of course. I made this prototype using the gravity and speed … Prototype of a Flash game like Floaty Light

Talking about Floaty Light game, Actionscript 2, Flash, Game development and Tutorials.

Prototype of a Flash game like GearTaker

Do you know Tony Pa‘s GearTaker game? You have a buddy jumping around rotating gears. As most Tony Pa’s games, it’s easier to play than to explain, and it’s hard to link… from this page select “GearTaker” and play. I made a Flash prototype using two objects, the cog and the hero

Talking about GearTaker game, Actionscript 2, Flash and Game development.

Experiment: monetizing a Flash game – Part 9

Multipart tutorial: available parts 1, 2, 3, 4, 5, 6, 7, 8, 9 This is a big update of the experiment, because lots of interesting things happened since the last one. Let’s start: Goals and targets Obviously every experiment has its goals. I have two different types of goals: hourly income and games played. The … Experiment: monetizing a Flash game – Part 9

Talking about Flash, Game development and Monetize.

Creation of a matching game with Flash and AS3

This tutorial was inspired by the one written at chapter 3 in ActionScript 3.0 Game Programming University, but I changed some mechanics because I did not like some choices made by the author. Anyway, this is not a “mine is better”, just a tutorial that I did not write completely on my own. Do you … Creation of a matching game with Flash and AS3

Talking about Actionscript 3, Flash and Game development.

ActionScript 3.0 Game Programming University

If you want to learn some good AS3 game development basics, then you should read ActionScript 3.0 Game Programming University. Inside ActionScript 3.0 Game Programming University you will find a brief introduction to AS3 and a guide how to create 17 among the most common Flash game types you can find in every game portal. … ActionScript 3.0 Game Programming University

Talking about Flash, Game development and Reviews.

Create an Eskiv Flash game tutorial

Do you know a Flash game called Eskiv? No? Never mind, it’s not the best game around there, but there is a thread called Eskiv Clone? in the forum asking help in making a game like that one. First, play it a minute Then, take this prototype, starting from an old tutorial called Flash game … Create an Eskiv Flash game tutorial

Talking about Eskiv game, Flash and Game development.

Finding adjacent cells in an hex map – part 2

In the Finding adjacent cells in an hex map post I showed you how to find adjacent cells in horizontal hex maps. Now it’s time to find adjacent cells in vertical hex maps. hexagon_width = 44; hexagon_height = 38; grid_x_size = 10; grid_y_size = 12; sector_width = hexagon_width/4*3; sector_height = hexagon_height; gradient = (hexagon_width/4)/(hexagon_height/2); for … Finding adjacent cells in an hex map – part 2

Talking about Hexagonal Tiles game, Actionscript 2, Flash and Game development.

Flash physics engines galore

Are you looking for a Flash physics engine? Well, now you only have to choose the one you prefer. Let’s see how many engines we have (listed in alphabetical order): APE: www.cove.org/ape/index.htm Free AS3 open source 2D physics engine for use in Flash and Flex, released under the MIT License. Its last update (0.45 alpha) … Flash physics engines galore

Talking about Flash and Links.

Finding adjacent cells in an hex map

This tutorial continues Hex maps creation and rollover. Now I will show you how find adjacent cells. Again, at the moment it’s only code, and it only works for horizontal hex maps hexagon_width = 38; hexagon_height = 44; grid_x_size = 12; grid_y_size = 10; sector_width = hexagon_width; sector_height = hexagon_height/4*3; gradient = (hexagon_height/4)/(hexagon_width/2); for (x=0; … Finding adjacent cells in an hex map

Talking about Hexagonal Tiles game, Actionscript 2, Flash, Game development and Users contributions.

Hex maps creation and rollover

This is just a quick, uncommented snippet of code I made starting from Coordinates in Hexagon-Based Tile Maps tutorial I found at GameDev.net. The article does not cover all hex maps, just horizontal ones. Read Understanding hexagonal tiles to know something more about hex maps. Also, the pseudo code shown in the article has some … Hex maps creation and rollover

Talking about Hexagonal Tiles game, Actionscript 2, Flash and Game development.

From zero to Bombuzal – step 5

This 5th step is kinldy produced by Frederik J, who decided to upgrade the game with some new features Recently I was looking in some old posts on your site, and saw the bombuzal step 4. It hasn’t been finished, and because I think it wasn’t a hard task i took it! Here it is, … From zero to Bombuzal – step 5

Talking about Bombuzal game, Flash, Game development and Users contributions.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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