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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Flash

Detecting mouse gestures in Flash with AS3 – Fixed

I fixed a bug of an old post about mouse gesture detection, and I am studying a way to recognize simple geometrical shapes drawn with the mouse

Talking about Actionscript 3 and Flash.

Prototype of the Iromeku game engine

A working prototype of the Iromeku game engine in three easy steps: place tiles, move tiles and assign tile values

Talking about Iromeku game, Actionscript 3, Flash and Game development.

Announcing “99 Stakes”, my upcoming Flash physics game

A brief look at my upcoming Flash physics game, 99 stakes. Can you kill 200 vampires with only 99 stakes?

Talking about Actionscript 3, Box2D, Flash and Game development.

From PNG to Box2D – first attempt

Transform a PNG image into a Box2D body in three steps: trace contour, reduce vertices and turn them into fixtures

Talking about Actionscript 3, Box2D and Flash.

Playing with Citrus, Cadet Editor 3D and AwayPhysics

Aymeric Lamboley is showing us how to create quick 3D physics powered scenes using Citrus and Cadet Editor 3D

Talking about 3D, Actionscript 3, Flash and Users contributions.

Quick 3D physics with Away3D 4.1 and Bullet Physics Engine

A quick demonstration how what you can do with Away3D 4.1 and Bullet Physics Engine – probably the first tutorial in the web about this topic.

Talking about 3D, Actionscript 3 and Flash.

Reduce the number of points in a polygon with the Ramer-Douglas-Peucker algorithm

Reducing vertex count is vital in game design: learn how to do it with Ramer-Douglas-Peucker algorithm

Talking about Actionscript 3 and Flash.

Using marching squares algorithm to trace the contour of an image

An AS3 example of marching squares algorithm to detect the contour of an image

Talking about Actionscript 3 and Flash.

Using Box2D buoyancy controller to create a pool

Today’s Box2D tutorial will show you how to push Box2D buoyancy controller to its limit to create pools

Talking about Actionscript 3, Box2D and Flash.

Creation of a jigsaw puzzle game – Flash AS3 version

AS3 version of the HTML5 jigsaw engine made by Ami Hanya using FlashDevelop and GreenSock

Talking about Jigsaw Game game, Actionscript 3, Flash, Game development and Users contributions.

Flash Gaming Summit 5: meet the speakers and get a 15% OFF

Meet the speakers of the upcoming Flash Gaming Summit 5 and get a 15% OFF with blog_Emanuele coupon code.

Talking about Flash, Game development and Monetize.

Create better-looking tile based games with AS3 Color Matrix Filter

Are you tired to create tile based games which look flat with repetitive textures? Try AS3 Color Matrix Filter

Talking about Actionscript 3, Flash and Game development.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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