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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Monetize

Get the source code of Slingy, a Flash game I would like to see on mobile devices

I am releasing the source code of one of my latest AS3+Box2D games, before I rewrite it to HTML5. Get it!

Talking about Slingy game, Actionscript 3, Box2D, Flash, Game development and Monetize.

The Quest: getting ONE MILLION game downloads on App Store – upcoming game

The Quest for getting one million App Store game downloads is really hard, but there’s a new upcoming game.

Talking about Game development, HTML5, Javascript, Monetize, On the horizon, Phaser and Stencyl.

Get my first indie minibook: From null to full HTML5 cross platform game

“From null to full HTML5 cross platform game” mini-book will take you by hand in the making of a game using Phaser framework.

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Writing a book for a publisher Vs self publishing a book – ten differences

A brief and funny overview about writing a book: look for a publisher or write as an indie? Big dilemma explained in 10 steps

Talking about Monetize.

The Quest: getting ONE MILLION game downloads on App Store

The Quest from zero to one million game downloads on App Store started. No budget and no marketing. Wish me luck.

Talking about Game development, iOS and Monetize.

How to include AdMob ads in your HTML5 iOS game using PhoneGap

Earn money from your HTML5 game ported to iOS with AdMob ads powered by PhoneGap – detailed guide with pictures

Talking about Game development, HTML5, iOS, Javascript and Monetize.

Play “A Jumping Block”, an HTML5 minimalist game based on Spring Ninja tutorial

Play a minimalist HTML5 endless runner game: A Jumping Block

Talking about A Jumping Block game, Game development, HTML5, Javascript, Monetize and Phaser.

My latest HTML5 game in progress, powered by Phaser

A sneak peek of my upcoming HTML5 game, a Roguelike RPG powered by Phaser

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Learn how to make a complete commercial cross-platform HTML5 game: Globez fully commented source code released

Learn HTML5 game development from the fully commented source code of an actual commercial game

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Christmas Quest HTML5 game is out! Play and beat all 100 levels in this Christmas game made with Phaser

I wish you a merry Christmas with this 100 level HTML5 game, made with Phaser

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Get ready to beat all Christmas Quest levels next monday, December 22

There are 100 levels which await you next monday, in my latest HTML5 game made with Phaser

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Porting my HTML5 games to T2Mobile Flame, the Firefox OS phone

My HTML5 games ready to hit the Firefox Marketplace thanks to Mozilla guys who sent me a reference device to test my games on

Talking about Construct, Game development, HTML5, Monetize and Phaser.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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