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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Actionscript 3

Creation of a Flash coloring book

Before you start reading this tutorial, there is something you must do. Turn off the lights, close your eyes, raise your hands, and say: « Hail, Lord of Flash Game. Shall I read this tutorial and forget it before I try to flood the web with another silly Coloring Book Game » Really, seriously… I … Creation of a Flash coloring book

Talking about Actionscript 3, Flash, Game development and Tutorials.

Citrus Engine released for free for learning

Do you know Citrus Engine? It’s a Box2D library designed to allow game developers making 2D side-scrolling platform games, including a graphical level builder that allows you to drag, drop, and customize all of the game objects and art in your game. These are the main features, as they appear on the official site:

Talking about Actionscript 3, Box2D, Flash and Game development.

Protect your work from ActionScript code theft with SWF Protector

« I’ve just found a site that won a top international online advertising award – and it’s been blatantly lifted from me! Its a flash application that has the same vectors and almost certainly the same AS code. Is there anything I can do? I’m in the UK – they’re in Brazil. » The guy … Protect your work from ActionScript code theft with SWF Protector

Talking about Actionscript 2, Actionscript 3, Flash and Reviews.

Understanding Box2D’s one-way platforms, aka CLOUDS

One of the new features introduced with Box2D 2.1a is the improved contact listener class which comes in hand when we want to create one-way platforms, or “clouds”. This can be made thanks to a function called before the contact is processed… something like “hey, two bodies are about to collide, what should I do?”… … Understanding Box2D’s one-way platforms, aka CLOUDS

Talking about Actionscript 3, Box2D and Flash.

Box2D Flash game creation tutorial – part 2

After seeing the character creation in Box2D Flash game creation tutorial – part 1, it’s time to add some coins to collect. This process will involve some interesting Box2D features, like sensors and custom collision management. I would suggest to read the basics of sensors at Erase Box: the tutorial and custom collision management at … Box2D Flash game creation tutorial – part 2

Talking about Actionscript 3, Box2D, Flash and Game development.

11 Flash isometric engines you can use in your games

I am playing isometric games for more than 20 years… probably started with Q*bert, one of the oldest games I played is Head Over Heels on my Commodore 64, and I was an hardcore player of UFO: Enemy Unknown. As you should know, isometric projection is a method of visually representing three-dimensional objects in two … 11 Flash isometric engines you can use in your games

Talking about Actionscript 3, Flash, Game development and Links.

Monetize your Flash games with GamesChart

Do you remember Emanuele Ornella from Mind the Move? It’s the guy behind the Come2Play multiplayer API tutorial posted about a month ago. Now he is explaining us a new way to monetize Flash games: GamesChart « When I first saw the announcement on Flash Game Developers group on www.linkedIn.com about the GamesChart beta program … Monetize your Flash games with GamesChart

Talking about Actionscript 3, Flash, Game development, Monetize, Reviews and Users contributions.

Box2D Flash game creation tutorial – part 1

My first Flash game tutorial ever was Flash game creation tutorial – part 1. It was the first of a series to create a game like jmtb‘s ball games. It was an old AS2 series, and some steps have been ported in AS3 with Create a Flash ball game using AS3. The “ball” game is … Box2D Flash game creation tutorial – part 1

Talking about Actionscript 3, Box2D, Flash and Game development.

Understanding Box2D applicable forces

In Box2d, bodies aren’t only affected by gravity and collisions, but you can also apply forces to them. Knowing the right force to apply is very important when you want to control a body, as you may want to do in a Flash game Let’s see the forces you can apply: Applying a force public … Understanding Box2D applicable forces

Talking about Actionscript 3, Box2D and Flash.

Flash AS3 Pixel based circle collision engine

After seeing the Lineball video teaser I got some email asking me how did I make the hollow circle with Box2D, and how to get a smooth drawing using box primitives. Well, I have to say I didn’t use Box2d, but another library called Collision Detection Kit. I’ll publish some tutorial about it once I’ll … Flash AS3 Pixel based circle collision engine

Talking about Actionscript 3, Flash, Game development and Users contributions.

Create incredible particle effects with Partigen 2

Do you remember Partigen? Andrew Fitzgerald from Desuade released the new version, of his amazing particle effects engine: Partigen 2. Featuring over 120 exclusive preset effects, Partigen 2 is the first and only extension for Flash that let’s you to create complex particle effects in just a click. The list of features is huge, so … Create incredible particle effects with Partigen 2

Talking about Actionscript 3, Box2D, Flash and Reviews.

PixelBlitz AS3 game framework

PixelBlitz Engine is an old game framework for Actionscript3 created by Richard Davey from Photon Storm. As said, it’s not that new, there isn’t any documentation or tutorial or even a feature list. So, you may wonder why should I write about it, considering it’s a bitmap-based framework just like Flixel, which has a better … PixelBlitz AS3 game framework

Talking about Actionscript 3, Flash and Game development.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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