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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Monetize

6 hyper casual game studios which can help to publish your next game on Apple App Store or Google Play

What to do once your hyper casual game is ready to hit the stores? Will you publish it on your own or try to find a publisher? Here is a list of six hyper casual game studios which can help to publish your next game on Apple App Store or Google Play

Talking about Android, Game development, iOS and Monetize.

Thank you for being my reader in 2018 – Look what happened on the blog this year

During 2018 I published 20 game series tutorials explained in almost 100 posts and released a book which is having a huge success. Thank you for being my reader in 2018, see you in 2019. Have a look at all my 20 tutorial series.

Talking about C#, Game development, HTML5, Javascript, Monetize, Phaser and Unity3D.

The book “HTML5 Cross Platform Game Development Using Phaser 3” gets a 20 pages update: learn how to turn your HTML5 games into native Android apps using only free software

The first update of my book “HTML5 Cross Platform Game Development Using Phaser 3” shows you how to turn your HTML5 game into a native Android app. Build a HTML5 game from scratch with this 175 pages fast paced guide. No boring theory.

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Upload your game to CrazyGames and you could win $2,000 – and you’ll be elegible for revenue share anyway

With Crazygames you can publish your game and earn both with revenue share and with a $2,000 contest

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

New book released: HTML5 Cross Platform Game Development Using Phaser 3

The first Phaser 3 book is on the shelves: HTML5 Cross Platform Game Development Using Phaser 3 – 155 pages + 28 source code examples = 1 complete polished game with room for customization.

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Create a huge portfolio of both mobile and desktop games with “HTML5 Game Development Mini-Degree” course, now in early access

Learn to build HTML5 games using Phaser 3 and create a huge portfolio along the way with HTML5 Game Development Mini-Degree, detailed video course with commented source code.

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

“Create HTML5 vertical endless runner cross platform games” book updated – learn to build HTML5 cross platform games

Create popular HTML5 endless runner games the easy way with the new update of the book “Create HTML5 vertical endless runner cross platform games”

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

“From null to full HTML5 cross platform game” book gets another update

Learning to build HTML5 games has never been so much easy with the latest update of the book “From null to full HTML5 cross platform games”.

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Step by step guide to integrate Gamedistribution API in your HTML5 game

Detailed guide with images and screenshots to start monetizing your HTML5 game with Gamedistribution.com

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Thank you for being my reader in 2017 – Here a small recap of what happened on the blog this year

This year I published 18 game series tutorials explained in more than 100 posts. Thank you for being my reader and enjoy a small recap.

Talking about Android, Box2D, C#, Construct, Defold, Game development, HTML5, iOS, Javascript, Monetize, Phaser and Unity3D.

Give your HTML5 game a new level of protection thanks to JScrambler 5.1

Your HTML5 games source code has never been so much protected, here’s JScramber 5.1 to prevent pirates to steal your scripts

Talking about Game development, HTML5, Javascript, Monetize and Reviews.

“znumberz” HTML5 game now available on Apple App Store

“znumberz” , the math puzzle game with 4 game modes and infinite levels is finally available for your iOS devices, free with no ads.

Talking about Game development, HTML5, iOS, Javascript, Monetize and Phaser.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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