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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
All about Phaser

Learn how to make a complete commercial cross-platform HTML5 game: Globez fully commented source code released

Learn HTML5 game development from the fully commented source code of an actual commercial game

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Create an HTML5 game like “Drop Wizard” with Phaser – player movement

Using Phaser and Arcade Physics, we’ll create player movement like in blockbuster game Drop Wizard

Talking about Drop Wizard game, Game development, HTML5, Javascript and Phaser.

Playing with Phaser and accelerometer with gyro.js

A quick experiment to move a ball with Phaser arcade physics and accelerometer using gyro.js library

Talking about HTML5, Javascript and Phaser.

HTML5 swipe controlled Sokoban game made with Phaser step 2: adding keyboard controls and unlimited undos

Improving Phaser HTML5 Sokoban game adding keyboard control and unlimited undos

Talking about Sokoban game, Game development, HTML5, Javascript and Phaser.

Christmas Quest HTML5 game is out! Play and beat all 100 levels in this Christmas game made with Phaser

I wish you a merry Christmas with this 100 level HTML5 game, made with Phaser

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Get ready to beat all Christmas Quest levels next monday, December 22

There are 100 levels which await you next monday, in my latest HTML5 game made with Phaser

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Phaser tutorial: creation of an HTML5 string avoider prototype, working on mobile devices too

A new version of HTML String Avoider game prototype made with Phaser and working on mobile devices

Talking about String Avoider game, Game development, HTML5, Javascript and Phaser.

HTML5 Phaser Tutorial: how to create a level selection screen with locked levels and stars – finished prototype

The complete HTML5 level selection screen is now even more complete. Built with Phaser.

Talking about Game development, HTML5, Javascript and Phaser.

Porting my HTML5 games to T2Mobile Flame, the Firefox OS phone

My HTML5 games ready to hit the Firefox Marketplace thanks to Mozilla guys who sent me a reference device to test my games on

Talking about Construct, Game development, HTML5, Monetize and Phaser.

HTML5 Phaser Tutorial: how to create a level selection screen with locked levels and stars

Having a good level selection screen in your games means having polished games: see this HTML5 example made with Phaser

Talking about Game development, HTML5, Javascript and Phaser.

Upcoming HTML5 Christmas Game: Christmas Quest

Making an HTML5 Christmas game with Phaser, sharing with you the title screen source code. Go grab it!

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

HTML5 swipe controlled Sokoban game made with Phaser

Fully commented source code of an HTML5 Sokoban game made with Phaser, swipe controlled

Talking about Sokoban game, Game development, HTML5, Javascript and Phaser.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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