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Emanuele Feronato

Italian geek and PROgrammer
Check my
101 games challenge!
I write about game development, HTML5, Phaser, JavaScript, TypeScript, Box2D, Flash and more fun stuff since 2006

Phaser Editor 2D is the web-based IDE you need for HTML5 game development. Let’s build a game with it.

With the new, web based version of Phaser Editor you can build your next HTML5 game completely in the cloud, combining the ease of use of a visual editor with the power of Phaser 3 scripting. I built a “Block it” game in a matter of minutes, have a look.

Talking about Block it game, Game development, HTML5, Javascript, Phaser and Reviews.

Pure Javascript class to handle draw and match games like “Grindstone”, ready to communicate with your favorite HTML5 framework. Phaser 3 example included

What about a pure JavaScript class which handles everything you need in a HTML5 Draw and Match game like “Grindstone” allowing you to focus only on input management and animations? Full source code and Phaser 3 example included

Talking about Grindstone game, Game development, HTML5, Javascript and Phaser.

“VVVVVV” HTML5 prototype powered by Phaser meets light and dark with ray casting and the result is astonishing

Add a twist to your HTML5 platform games featuring light and dark areas using ray casting. Full working example on the VVVVVV prototype powered by Phaser. Full source code available.

Talking about vvvvvv game, Game development, HTML5, Javascript and Phaser.

Boost you Phaser development speed with PGInspector

Tired of filling your code with “console.log” to debug your HTML5 games powered by Phaser? You will enjoy PGInspector, just one line of code to add and you’re ready to inspect all Game Objects. Free download.

Talking about Game development, HTML5, Javascript and Phaser.

HTML5 prototype of “Bricks” hyper casual game with Phaser and Arcade physics – Step 2: adding score

“Bricks” HTML5 prototype has been updated and now features a scoring system, using a text game object whose position is constantly updated according to its bounding box – Full Phaser example commented line by line.

Talking about Bricks game, Game development, HTML5, Javascript and Phaser.

Play with light and dark using ray casting and visibility polygons – updated to Phaser 3

With ray casting you can play with light and shadow in real time. Look at this HTML5 example powered by Phaser and Byron Knollā€˜s visibility polygon script. Commented source code available.

Talking about HTML5, Javascript and Phaser.

Get into the first Gamedev.js Jam and build a web game in 13 days

Build a HTML5 web game in 13 days and win prizes with the first Gamedev.js Jam starting on April 13th. Save the date!

Talking about Contests, Game development, HTML5 and Javascript.

Stay safe and learn Phaser 3 HTML5 Cross Platform Game Development with this exclusive offer

I am not a big company anyway I want to encourage you to stay safe at home: I am releasing the first part of an upcoming *BIG* course about HTML5 cross platform game development with Phaser with a “Pay as you want” formula until the end of this emergency.
IF YOU LOST YOUR JOB OR SIMPLY CAN’T AFFORD IT, JUST DOWNLOAD IT AND GIVE ME FEEDBACK.

Talking about Game development, HTML5, Javascript, Monetize and Phaser.

Built a HTML5 prototype of “Bricks” hyper casual game with Phaser and Arcade physics

“Bricks” is a HTML5 hyper casual game published by Ketchapp. Look how I built a full HTML5 prototype using Phaser and a mix of Arcade physics and tweens. Full commented source code available.

Talking about Bricks game, Game development, HTML5, Javascript and Phaser.

HTML5 prototype of a planet gravity platform using Phaser 3 and Arcade physics

“Radial gravity” or “Planet gravity” is a feature you’ve probably already seen in games, but I am applying it to a HTML5 platform game powered by Phaser and Arcade physics, and the result is something new. Full source code available.

Talking about Game development, HTML5, Javascript and Phaser.

Build a HTML5 game like “A Life of Logic” with Phaser framework

“A Life of Logic” is a fun puzzle game which was awarded with “Game of the Day” on Apple App Store. Get the full source code of the HTML5 prototype built with Phaser.

Talking about A Life of Logic game, Game development, HTML5, Javascript and Phaser.

“HTML5 Cross Platform Game Development Using Phaser 3” book gets its 4th free update: 6 new pages to show how to use a Texture Atlas and improve performance

I love my readers so I keep on updating my book “HTML5 Cross Platform Game Development Using Phaser 3”. 202 pages, 32 source code examples updated to Phaser 3.22.0, and an Android Project to learn HTML5 Cross Platform Game Development Using Phaser

Talking about Game development, HTML5, Javascript and Phaser.
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101
Games Challenge
I will build 101 games as a solo developer

During these years, I published 226 explained game prototypes, along with source code: 1+2=3, 100 rounds, 10000000, 2 Cars, 2048, A Blocky Christmas, A Jumping Block, A Life of Logic, Angry Birds, Angry Birds Space, Artillery, Astro-PANIC!, Avoider, Back to Square One, Ball Game, Ball vs Ball, Ball: Revamped, Balloon Invasion, BallPusher, Ballz, Bar Balance, Bejeweled, Biggification, Block it, Blockage, Bloons, Boids, Bombuzal, Boom Dots, Bouncing Ball, Bouncing Ball 2, Bouncy Light, BoxHead, Breakout, Bricks, Bubble Chaos, Bubbles 2, Card Game, Castle Ramble, Chronotron, Circle Chain, Circle Path, Circle Race, Circular endless runner, Cirplosion, Click when Red, CLOCKS - The Game, Color Hit, Color Jump, ColorFill, Columns, Concentration, Crossy Road, Crush the Castle, Cube Jump, CubesOut, Dash N Blast, Dashy Panda, Deflection, Diamond Digger Saga, Don't touch the spikes, Dots, Down The Mountain, Drag and Match, Draw Game, Drop Wizard, DROP'd, Dudeski, Dungeon Raid, Educational Game, Elasticity, Endless Runner, Erase Box, Eskiv, Farm Heroes Saga, Filler, Flappy Bird, Fling, Flipping Legend, Floaty Light, Fuse Ballz, GearTaker, Gem Sweeper, Globe, Goat Rider, Gold Miner, Golf Dash, Grindstone, GuessNext, Helicopter, Helix Jump, Hero Emblems, Hero Slide, Hexagonal Tiles, HookPod, Hop Hop Hop Underwater, Horizontal Endless Runner, Hundreds, Hungry Hero, Hurry it's Christmas, InkTd, Input Delay, Iromeku, Jet Set Willy, Jigsaw Game, Knife Hit, Knightfall, Legends of Runeterra, Lep's World, Line Rider, Lumines, Magick, MagOrMin, Mass Attack, Math Game, Maze, Meeblings, Memdot, Metro Siberia Underground, Mike Dangers, Mikey Hooks, Mini Archer, Nano War, Nodes, o:anquan, One Button Game, One Tap RPG, Ononmin, Pacco, Perfect Square!, Perfectionism, Phyballs, Pixel Purge, PixelField, Planet Revenge, Plants Vs Zombies, Platform, Platform game, Platformer, Plus+Plus, Pocket Snap, Poker, Pool, Pop the Lock, Pop to Save, Poux, Pudi, Pumpkin Story, Puppet Bird, Pushori, Pyramids of Ra, qomp, Quick Switch, Racing, Radical, Rebuild Chile, Renju, Rise Above, Risky Road, Roguelike, Roly Poly, Run Around, Rush Hour, SameGame, SamePhysics, Security, Serious Scramblers, Shrink it, Sling, Slingy, Snowflakes, Sokoban, Space Checkers, Space is Key, Spellfall, Spinny Gun, Splitter, Spring Ninja, Sproing, Stabilize!, Stack, Stairs, Stick Hero, String Avoider, Stringy, Sudoku, Super Mario Bros, Surfingers, Survival Horror, Talesworth Adventure, Teeter Up, Tetris, The Impossible Line, The Moops - Combos of Joy, The Next Arrow, Threes, Tic Tac Toe, Timberman, Tiny Wings, Tipsy Tower, Toony, Totem Destroyer, Tower Defense, Trailblazer, Trick Shot, Tunnelball, Turn, Turnellio, TwinSpin, Vampire Survivors, vvvvvv, Warp Shift, Watermelon Game, Way of an Idea, Whack a Creep, Wheel of Fortune, Where's my Water, Wish Upon a Star, Word Game, Wordle, Worms, Yanga, Yeah Bunny, Zhed, zNumbers, Zuma

© 2025 Emanuele Feronato
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