Latest posts
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HTML5 Phaser Tutorial: how to create a level selection screen with locked levels and stars
Having a good level selection screen in your games means having polished games: see this HTML5 example made with Phaser
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Upcoming HTML5 Christmas Game: Christmas Quest
Making an HTML5 Christmas game with Phaser, sharing with you the title screen source code. Go grab it!
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HTML5 swipe controlled Sokoban game made with Phaser
Fully commented source code of an HTML5 Sokoban game made with Phaser, swipe controlled
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Unity2D Circle Chain prototype step 2: adding explosions
The second step of Unity2D Circle Chain game introduces mouse control, tags, messages and more.
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Tutorial: your first Unity2D project – a Circle Chain prototype
A step by step tutorial with code and images to guide you in the creation of your first Unity2D project
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“What I am playing to” Sunday report #1
A brief overview of the games I played this week. Really enjoyed Puzzle to the Center of the Earth, see the others.
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FGL published 3rd Quarter earnings: gaming market is growing, including Flash!
FGL publishes 3rd Quarter earnings: good results for native and HTML5 mobile games, great growth for Unity licenses and a Flash bounce back!!
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Phaser tutorial: how to create an HTML5 survival horror game in 6 easy steps
HTML survival horror prototype explained in 6 easy steps using bitmap data, masking and getPixel32. And Phaser, obviously.
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About to release my 3rd book. Prepare to create awesome games with Cocos2d-JS
I almost finished my third book. Almost every Cocos2d-JS feature has been deeply covered, really proud about it.
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HTML5 game “Whack a Creep” featured on Amazon Appstore for the second time
This is the story of an HTML5 game made with Construct2 which has been featured TWICE in Amazon Appstore thanks to FGL
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GamePix: The new HTML5 games distribution platform has launched
GamePix hosts your game on secure servers and distributes it to a network of qualified publishers. Read the press release.
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A quick HTML5 survival horror prototype made with Phaser
I was able to create an HTML5 survival horror prototype with Phaser in a few lines, can you guess how?